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A jam submission

WizardPipsView game page

Destroy things right from your web browser!
Submitted by LoicLeGrosFrere, AtomicBichon — 1 hour, 40 minutes before the deadline
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WizardPips's itch.io page

Results

CriteriaRankScore*Raw Score
Overall/Fun#34.0004.000
Innovation/Theme (If the optional theme is used)#54.0004.000
Overall#83.7503.750
How polished/complete is it?#213.2503.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

To say I got addicted to this is an understatement, really loved the visual and audio design.  I like how varied the spells are, not just visually, it really makes the entire experience more solid and well thought out. Great stuff!

Submitted

This feels like a tower defense game with neat colors and art. It reminds me a bit of Age of Empires and hordes of enemies coming as well, but with cyberpunk and apocalyptic vibes because of the colors and effects used.

I felt the controls a bit laggy, as in, it was hard to control where and when an attack would fall. That is my main point in my feedback message. Also, having to switch between the attack frequently because of the cooldown by going there with the mouse cursor was not the most intuitive and feel a bit awkward. I agree with Achie about the volume as well as something to be fixed.

I think the coolest part here is the art. The world seems quite cool. As for the gameplay, some more polish and connection between my click and its resulting action (less delay for the attack to show up on screen) might help.

Submitted(+1)

Highscore: 374.

Please make sure tha before publishing you check the volume level of you game. It was REALLLLY loud, like the level where it hurts loud.

Overall I like the idea of a 1 tower tower defense game, the style looks okay (although the toolbar stands out), and sometimes buildings stand in the way of spells (which I know is the point, but still) kinda do small little irk over the gameplay that add up to minor inconvenience that hampers my enjoyment.

The idea is nice, and the game is okay to play for a few runs, so on that regard, well done with the entry!

I kinda wish purple balls would be more tighter in the circle or more numerous as the area seems to be not well covered, but on avarage I liked the spells.

Question: What does the repair do gameplay wise? Do I get bonus points in the end if most things are repaired?

Developer

Thx for the feedback !
The repair spell doesn't do anything gameplay-wise, but we thought it was cool to be able to rebuild, so we put it there :p

Submitted

Quite enjoy the graphics, wish you had some music playing on the background as well to better smooth the gameplay, either way great job publishing it. 

Submitted(+1)

The graphics are stunning, and the spells are both fun and impactful. With a bit more progression, I can easily see myself playing this for hours.