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Chroma Chroma's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #65 | 3.750 | 3.750 |
Sound | #125 | 3.341 | 3.341 |
Art | #169 | 3.455 | 3.455 |
Creativity | #185 | 3.659 | 3.659 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
A few of them
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Comments
nice game
Thanks!
Very cool! Took me a little bit to figure out, but once I got going I was having a blast!
Very nice aesthetic and solid music choice.
Thanks for your feedback! :D
Awesome game! Really enjoyed it. It was a bit difficult to understand the mana mechanics at first, but then I got the hang of it. Great Job :)
Thanks! :D
cool game but gets little repetitive after some time
Thanks for playing!
I wish I could add new enemy variations too...
Had a little trouble understanding the "Mana" mechanic at first, but It's a very cool game!
Keep up the good work!
Thanks! :D
Amazing game!!! I agree with the other comment the game is overwhelming at first but it pays off !
I found myself experimenting with the colors to try to find the perfect strategy.Also found out the only mana regenator color was blue took me a while to figure that out :(.I can say that this game can be expanded to full release.Great work ! :D
Thanks for playing and for your feedback!
My bad on not being clear with the blue weapon.
I wish I could add the other enemies as well, so every weapon could be useful. But it's ok!
Expanded for a full release? Well, who knows?
Thanks! :D
Really well made game
it's a little overwhelming at first
but once you get know the functions of each color, it gets pretty enjoyable
took me a while to know that blue was the only weapon that regenerates mana
however tapping the shoot button repetitively makes my hand hurt
perhaps an automatic shoot option would be nice.
A really good game
Thanks! :D
Would be really useful to hold for shooting indeed.
Maybe could add attack speed too, thanks for the feedback.
Daaaaaaam bruh you got me
At first i was a lil bit confused what's going on but when I figured it out omg bruh that's clever! The intensity is high af when you think about managing your mana and remembering the right combination after that, really juice stuff right here!
I felt like at the end I was using only purple and blue weapons cuz the purple one is op! I think the game would benefit of static enemies (so it was easier to shoot from other weapons)or making everything hostile projectiles cuz i felt like i didn't want to use other weapons cuz the purple one is just really easy to use and it just one shots.
Also have you considered doing to buttons to shoot? like from the right one and the left one? maybe it will kill the balance cuz you would probably always will have a blue one at one side, but I felt like it would be interesting(kinda like in the elder scrolls games lel)
Anyway i didn't expect that, it was really good!
Thanks for playing and for the long feedback!
Each weapon has a utility, but in this version only blue and purple are enough. For example: the green shields you, the cyan regen your health.
Purple is indeed really op in this xD, I planned to add more enemy types so the other weapons could make sense. But unfortunately I had lost the first 12h of jam, so it is what it is.
Never considered add each button shoot a weapon because I wanted to have the color mix as gameplay too. And yeah, would be easier too.
I'm happy that you liked it! :D
ahhh right, i thought they were just another type of weapons, I didn't think that they have other utilities. It kinda reminds me of Magica, really cool idea mate!
Each one is supposed to have a role in the gameplay, couldn't balance well enough and a tutorial was missing too! Maybe showing combinations from time to time... It was not inspired in Magica, but makes sense :D
After I figured out the blue weapon, it was great! Really fun to switch weps around!
Thanks :D
The idea and gameplay is great!
Thanks! :D
Cool game, but the mana was depleting quickly and it didn't regenrate. Good job!
You was supposed to use blue weapon to recharge mana, but i think it wasn't clear enough... And if you upgrade black/blue color later, you improve your mana pool! :D
Now I understand!
-- edit -- blue to charge mana! got it ;) love the dnb song, and weapon system! Maybe next time add a tutorial ;) cheers!
Would be nice to add one, thanks for playing :D
Liked the idea and gameplay. Got confused with how the mana system works, but got the hang of it at the end, pretty neat.
Good Job!
I'm glad you figured it out!
Thanks :D
The idea is good, design is cool and gameplay is cool. I also liked the color scheme
Good job!
Please check my game as well ;)
thanks!
i will check your game too