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A jam submission

smileView game page

Submitted by daichifob (@daichifob) — 4 minutes, 27 seconds before the deadline
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smile's itch.io page

Results

CriteriaRankScore*Raw Score
Creative use of art assets#1753.4323.432
Engagement#2013.4323.432
Overall#2193.3113.311
Overall polish#2753.0683.068

Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 32 to 21 of 32 · Next page · Last page
Submitted

My two playthroughs both ended in a softlock where one of the non-primary smileballs got trapped either in a necessary hallway or literally on top of the checkpoint. Great respect for the work on atmosphere, puzzle concepts, visual effects, sound design. Great work!

Submitted(+1)

All I have to say about this game is :)

Submitted

I felt watched but I continued to smile.
Awesome atmosphere, I love the glitch effect and the sound design.

Submitted

Nice atmosphere, good sfx and visuals, definitely terrifying at times, I don't think the game was supposed to crash when I reached the room with the all the smiilies that chased you, but it fit the atmosphere of the game.

Submitted

Instructions unclear. Kept smiling. Nothing happened.

I was stuck staring at the big red ball. Found some secret doors but non of them took me anywhere.

I don't know if it was intentional, but the web version had a lot of artifacts, that was scary cool!

Submitted

Very unsettling, well done on creating a very disturbing atmosphere!

Submitted(+1)

The sound design in this is fantastic!!! The looming doom sound reminds me a lot of dead by daylight, really fun to experience and I'd love to see what more you could do with this idea. I love the idea of being forced to go through certain sections just to avoid the big evil smile dude. This def had me spooked quite a few times too!!! Great usage of sound seriously!! The ending felt a little crazy, like I like the idea but I think the ending might be a bit hard.

Submitted(+1)

BYE BYE.    

This had a clear goal and accomplished exactly what it advertised.  It was surreal and I enjoyed it!  Im not sure if the textures wigging out were intentional or not, but it worked regardless.  I see you had the same issue with vertical camera control I did in OBAKE (I shut mine off because it would have messed with game play, but in this it kind of fits due to the surreal nature of the content).  Great work!

Submitted

I don't really understand what to so after meeting the big smiley man, trying to scare me :(

I tried every secret door but couldnt find the exit :(

But I liked the simple, but completed look of the game 

Submitted (1 edit)

so weired game!

i like i finally finished it (i was very scared!:D)

good job

Submitted(+1)

Nice game, basic usage of assets but very engaging, and spooky!

Submitted(+1)

The atmosphere was amazing and chilling! 

Developer

Hey thanks for playing even though I didn't have time to put a downloadable version yet!

Submitted

I decided to power through with the sucky internet i have, I got halfway in unfortunately. The game does look however! 

Viewing comments 32 to 21 of 32 · Next page · Last page