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A jam submission

Celestial SimianView game page

Space Cadet Monke got stranded on an alien planet. Collect bananas to power his ship and return to space!
Submitted by UNreal4realITY — 26 minutes, 39 seconds before the deadline
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Celestial Simian's itch.io page

Results

CriteriaRankScore*Raw Score
Visual Style#193.7743.774
Audio#213.2903.290
Originality & Innovation#223.3873.387
Overall#233.3103.310
Fun & Game Design#382.7102.710
Theme#423.3873.387

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Oug!?SPACE MONKEY? OUGG!!!

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

Yes

Any Social Media you'd like to shout out?
https://github.com/DoubleAMJunior
https://twitter.com/haddockkkk
https://twitter.com/tselky
https://www.artstation.com/watermyolon

Anything else you want to mention?
Hello Connor! If you’re reading this, thank you for doing what you do and bringing joy to our days. We’re a team of four who met through your discord server just this weekend. We hope you enjoy Celestial Simian, and look forward to seeing the other games that everyone has created!

oug?
oug INDEED

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Comments

Submitted

I really like the art of this game, but sometimes it doesn't connect to each other
Gameplay is hard. I think the game become more funnier if I can see some indicators or direction of the rope until i release Space
Overall it's a good job!

Submitted

The art is lovely, definitely the strong point of the entry. I have no idea if the angle of the tail is changing while holding Space, since tapping it make the tail go into random directions most of the time, while holding it for some time will make it go straight up. Since there is no in-air movement, it is very hard to reach certain platforms. I was able to get almost to where the first character was after trial and error of holding space for different amounts of time while on the second platform. 
The idea is there, but execution needs some work. Keep it up!

Submitted (1 edit)

The art is great, but the art looks like stuff doesn't belong together well between the terrain and character. The music is very good as well. W and S completely break the game when I tried them, so maybe remove them, or fix it (essentially it went all over the place, and then wouldn't go back to how it was supposed to be). The gameplay is also excruciatingly painful to play, since it is hard to figure out where the rope is going, and if it will connect. The concept is interesting, but still the game is a platformer. This game is a bit janky now, but with a bit of work could be a great game. Overall, not too bad

Glad you liked the music I did!

Submitted

Love the art and music. But it’s very hard to play. Does charging affect angle of the grapple? If yes, then I guess some kind of visual indicators would make the game way more accessible to casual players like me.

(+1)

It takes like 3 seconds to fully charge, anything before that is at an angle (left or right)!

Submitted

Looks great and one of the more unique submission for story and style! Tail grapple hook was a fun idea but the game was hard to complete due bugs with the tail.

Not quite sure what it was hitting it would just stop launching anymore haha.

Its a jam all games get bugs. Cant even finish mine the camera dose not even switch to the last screen but it does in the PC build haha. Anyway had a lot of fun it was a good challenging game with a unique idea! :")

Submitted

i couldn't get past the first platform :,))) but the story and art is super cute and i loved the intro!!

Submitted

That was very frustrating because it seemed the tail had anchor points and it only would attach in specific places. not sure how to get to 4th platform, but the art and animations were seriously insane. Overall I had fun and I did start to get the hang of controls.

(1 edit) (+1)

I managed to get to platform 5 or something by becoming a slingshot but then fell again. Took me 10 minutes to get there.... T_T

edit: if you take time to learn how to slingshot its not too hard to play this game!

the art is super great, we def need more games like these 10/10 would have dementia to for the first time try it again

The animations of the sprite was so cute!! The graphics are amazing, but I couldn't get to the first platform :') I wonder if something was off with aiming?

This game is super cool as i said in the other comment thing. Defo would recommend to all the homies out there. stay cool and Logang for life

Submitted

It looks soo good! Seeing the intro sequence It's such a great art style I wish all the sprites had the right resolution so I could see it better! The concept is great! Tail grappling hook sounds like it could be a really fun and dynamic idea. Sadly I couldnt get past the tutorial, I think my tail was getting stuck on the Text's hitboxes? Or maybe I'm just bad at playing?  Anyways can't wait for the post jam version!

-Blobby

Submitted

Looking really good! I just couldn't manage to get any progress at all. It felt really hard for me to judge how much I already charged the tail and how exactly different charges will act

Developer(+1)

Thank you for the comment.I was thinking of going for some thing like jump king in the indicator regard but it seems that it got too hard, Look forward to the post jam version we probably will decrease the difficulty alot.