I'm HadeZerX, a random guy from Poland. This is the first game jam I take part in, but I have made one small game before - Expanding Snake.
I've been working on this project for three or four days already, but only now I have noticed the option to create a devlog here. I'm working alone, doing every graphical asset and coding everything by myself.
Genre: 2D Platformer
Engine: Unity
Art: Aseprite
Concept:
You play as skeleton-druid-necromancer, who has an ability to heal plants (by clicking on them with the mouse). However, due to being a necromancer and not a true druid, you can only heal one plant at a time. If you heal a second plant, the first one will wither away and return to its default state.
Using this ability (and jumping, and walking), you will have to get through the levels to the other side of a dead forest/caves.
Progress (first 3/4 days):
I have created the graphics for the first plant - Expanding Plant, and the titular Necro Druid, both fully animated. I have also finished the mechanics for the Expanding Plant - as the name suggests, it expands. The movement of Necro Druid is also ready, but I suppose it might need a little tweaking later.
Here's a video of what I have made so far:
Additionally, I have made those two enemies that will be added to the game later. The eye will gradually open and shoot a laser at the player when it fully awakens. The spikeroach will mindlessly go left and right from wall to wall.
Further plans:
Tomorrow I plan to create a tileset for ground, background and roof for the game areas and learn how to use them. I will also probably make the first tutorial level.