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A jam submission

PayLoadTDView game page

A change on the usual tower defense game genre.
Submitted by PIXELotl (@pixelotldev) — 9 minutes, 59 seconds before the deadline
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Play PayloadTD

PayLoadTD's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#383.0244.000
Aesthetic#542.8353.750
Theme/Lore Reference#572.5513.375
Innovation/Design#602.5513.375
Overall#612.4193.200
Audio#761.1341.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How did you incorporate the theme and lore?
In the game you have to protect the payload by placing and upgrading towers, until it reaches and destroys the system.
I used part of the first lore so that when you lose, you remember "this was not the end".

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Comments

Submitted(+1)

Hey there! Sorry for no written review, but I did stream your game here!

Developer

Awesome!

Submitted

Pretty cool idea to invert the way a tower defense game usually works. But the big issue with this concept is, that it’s to easy. You can just build a wall of turrets which then block the path of the incoming enemies. I think the price for a turret is way to low and for a upgrade is to high. I didn’t even realize you could update the turrets, because it was way more efficient just building a wall of towers, and with that having no problem beating the game.

Also when you do that and you have a lot of turrets the game starts lagging quite a bit. I still think it’s a cool concept, but it needs work with the balancing.

Submitted

Fun defence game to be said
I Also did a defence game but kinda different!

Submitted

Fun tower defense. Some audio would really make this pop though.

Submitted

Fun game, nice twist on the tower defense genre. Special mention to the purple tower with the push. 

Submitted

Neat little Tower Defence game! I like it

Submitted

Hi, nice game. The art was the best part. A few suggestions... I would add sound, give the player a bit more money to start with, and make the enemy's spawn in smaller bunches.