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A jam submission

Remnants of the SwarmView game page

Explore an unknown world taken over by a cute AI.
Submitted by LP4#2198 — 7 hours, 49 minutes before the deadline
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Remnants of the Swarm's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals & Art Style#1492.6733.333
Audio#1861.7822.222
Theme#1882.1382.667
Overall#2151.9782.467
Creativity and Innovation#2391.8712.333
Fun#2481.4251.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Does your game contain AI-generated content?
Nope

How does your game fit/incorporate the theme of the game jam?
It playes in a world where neuro used the swarm to take over the world and is now the unquestioned Leader of the world.

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Comments

Submitted(+1)

I love the idea of this game! It's such a cool story concept. And the graphics are really high quality. I just wish there was more to it. I know it's a Gamejam and I saw your comment about how much more limited your time was, but it just makes it hard to judge much with so little to go off of. Still, in terms of potential, I would love to see what this game could become, especially at the end there seeing the ORDER signs with Evil Neuro on them at the end. Good atmosphere and promise!

Submitted(+1)

Clicking the settings menu will get you stuck.
You should add a pause menu.
Main character has fire inmunity it seems.
The game has good optimization.
Sometimes when you get caught you respawn flying.
I had to restart the game but luckily progress was saved.
This game feels like something Hideo Kojima would make.
At the end, you should have added Evil's voice laughing sfx and this would be a goty contender.
All in all you did decent job... Ah yeah there's another thing I have to mention, the
[body goes limb]

(+1)

Even though is short, it has quality and potential to become an awesome game.
The atmosphere is already super good, you really cooked.

Thank you for making it.

Submitted

1GB is that normal?

Developer

The Unity Project is 34 GB xd

Submitted(+1)

i like that there's a bit of stealth sneaking past the robots but not much else is going on in terms of gameplay. good choice putting the fires to guide the player where to go. i like the evil poster plastered on the buildings. nevertheless, good submission!

Developer(+2)

working alone i didnt really have time to work out what i should make so took a day to concept and than had a family event on the last day. So its mostly just having fun levelbuilding and trying out motionmatching