29 entries were submitted between 2023-10-14 07:00:00 and 2023-10-22 07:00:00. 257 ratings were given to 30 entries (100.0%) between 2023-10-22 07:00:00 and 2023-10-29 06:00:00. The average number of ratings per game was 8.9 and the median was 8.
Criteria | Rank | Score* | Raw Score |
Originality/Innovation | #14 | 3.000 | 3.000 |
How well did this game abide by the No Words rules? | #21 | 4.300 | 4.300 |
Gameplay (Controls, Fun Factor) | #22 | 2.400 | 2.400 |
Audio (Music, Sound Effects) | #23 | 2.300 | 2.300 |
Visuals (Art, Animation, Design, Graphics) | #26 | 2.000 | 2.000 |
Accessibility (Easy to understand and play, No language barrier) | #27 | 2.700 | 2.700 |
Criteria | Rank | Score* | Raw Score |
How well did this game abide by the No Words rules? | #9 | 4.543 | 4.857 |
Accessibility (Easy to understand and play, No language barrier) | #16 | 3.608 | 3.857 |
Gameplay (Controls, Fun Factor) | #23 | 2.138 | 2.286 |
Originality/Innovation | #26 | 1.871 | 2.000 |
Audio (Music, Sound Effects) | #28 | 1.604 | 1.714 |
Visuals (Art, Animation, Design, Graphics) | #30 | 1.069 | 1.143 |
Criteria | Rank | Score* | Raw Score |
Accessibility (Easy to understand and play, No language barrier) | #5 | 4.143 | 4.429 |
How well did this game abide by the No Words rules? | #9 | 4.543 | 4.857 |
Gameplay (Controls, Fun Factor) | #23 | 2.138 | 2.286 |
Visuals (Art, Animation, Design, Graphics) | #24 | 2.004 | 2.143 |
Audio (Music, Sound Effects) | #24 | 2.138 | 2.286 |
Originality/Innovation | #28 | 1.737 | 1.857 |
Criteria | Rank | Score* | Raw Score |
How well did this game abide by the No Words rules? | #12 | 4.500 | 4.500 |
Accessibility (Easy to understand and play, No language barrier) | #17 | 3.500 | 3.500 |
Originality/Innovation | #20 | 2.625 | 2.625 |
Gameplay (Controls, Fun Factor) | #25 | 2.125 | 2.125 |
Visuals (Art, Animation, Design, Graphics) | #27 | 1.875 | 1.875 |
Audio (Music, Sound Effects) | #29 | 1.375 | 1.375 |
Criteria | Rank | Score* | Raw Score |
Originality/Innovation | #11 | 3.250 | 3.250 |
How well did this game abide by the No Words rules? | #12 | 4.500 | 4.500 |
Audio (Music, Sound Effects) | #16 | 2.750 | 2.750 |
Visuals (Art, Animation, Design, Graphics) | #16 | 2.875 | 2.875 |
Accessibility (Easy to understand and play, No language barrier) | #23 | 3.000 | 3.000 |
Gameplay (Controls, Fun Factor) | #26 | 2.000 | 2.000 |
Criteria | Rank | Score* | Raw Score |
Visuals (Art, Animation, Design, Graphics) | #5 | 4.000 | 4.000 |
Audio (Music, Sound Effects) | #12 | 3.000 | 3.000 |
How well did this game abide by the No Words rules? | #16 | 4.444 | 4.444 |
Originality/Innovation | #21 | 2.556 | 2.556 |
Gameplay (Controls, Fun Factor) | #27 | 1.667 | 1.667 |
Accessibility (Easy to understand and play, No language barrier) | #29 | 1.667 | 1.667 |
Criteria | Rank | Score* | Raw Score |
Accessibility (Easy to understand and play, No language barrier) | #9 | 4.009 | 4.286 |
Audio (Music, Sound Effects) | #27 | 1.737 | 1.857 |
Visuals (Art, Animation, Design, Graphics) | #28 | 1.470 | 1.571 |
Gameplay (Controls, Fun Factor) | #28 | 1.470 | 1.571 |
How well did this game abide by the No Words rules? | #28 | 4.009 | 4.286 |
Originality/Innovation | #30 | 1.069 | 1.143 |
Criteria | Rank | Score* | Raw Score |
How well did this game abide by the No Words rules? | #17 | 4.410 | 4.714 |
Visuals (Art, Animation, Design, Graphics) | #18 | 2.806 | 3.000 |
Audio (Music, Sound Effects) | #21 | 2.405 | 2.571 |
Originality/Innovation | #28 | 1.737 | 1.857 |
Accessibility (Easy to understand and play, No language barrier) | #28 | 2.539 | 2.714 |
Gameplay (Controls, Fun Factor) | #29 | 1.336 | 1.429 |
Criteria | Rank | Score* | Raw Score |
Originality/Innovation | #26 | 1.871 | 2.000 |
How well did this game abide by the No Words rules? | #27 | 4.143 | 4.429 |
Visuals (Art, Animation, Design, Graphics) | #28 | 1.470 | 1.571 |
Audio (Music, Sound Effects) | #30 | 1.069 | 1.143 |
Gameplay (Controls, Fun Factor) | #30 | 1.069 | 1.143 |
Accessibility (Easy to understand and play, No language barrier) | #30 | 1.336 | 1.429 |