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Prevailance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Polish | #202 | 2.692 | 2.692 |
Overall | #253 | 2.635 | 2.635 |
Enjoyment | #253 | 2.308 | 2.308 |
Design | #253 | 2.538 | 2.538 |
Adherence to restrictions | #271 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is simple and fun to play :)
Nice game. Has a slow start, but was funny to play :)
It has the potential to become a solid game, outside of Nokia's limitations. Congratulations!
really love that main menu!! it's a bit slow to start and then it gets pretty frenetic around the 6th minute. Pretty fun concept! I think I can survive forever by just hiding in a corner since the bugs don't seem to mind me there, I'll just get used to them flowing next to me and we can all get on with our lives. :) Great job!
A nice little shooter but it really takes a while to get going.
This game reminds me of Stardew Valley's mini-game, Journey of the Prairie King, which I love to play. I'd have liked to see the difficulty ramp up faster, and some AI included for the enemies to chase/follow the player-- there is nothing stopping me from hiding out in a corner and shooting enemies as they walk past. I think you have a great start, good work!
This game doesn't adhere at all to the jam's 84x48 pixel resolution constraints- pixel art is nonuniformly scaled and anti-aliased, objects are moved smoothly at "sub-pixels", and text and background graphics are much too detailed.
The control scheme is intuitive. Gameplay seems very repetitive and simple. If the enemies escalate in difficulty, the ramp-up is far too slow to be noticeable.
Sound would have been a nice addition.