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Beats's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #64 | 3.266 | 4.000 |
Overall | #81 | 3.175 | 3.889 |
Quality | #86 | 3.130 | 3.833 |
Completeness | #91 | 3.130 | 3.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! I was confused at first because I thought there wasn't an indicator of HP. Then I played again and saw the bar in the lower part of the screen. It's my fault that I didn't pay more attention, but a different shape (hearts…) or some text might have made it more clear. It's a bit confusing too, that it increases instead of decreasing, it gives “power accumulation bar” vibes.
Anyway, the game is just fun, and it kept my concentration all the time, in a good way.
This is super fun! I image this being played to the beat of a song like crypt of the necrodancer.
Cool concept and executed in a way that's easy to understand!
Cool Idea. It was really intuitiv and easy to understand. But sometimes a little bit confusing, since the enemies can come from both left and right and it's hard to keep track in what direction they are going when there are multiple enemies on the screen. But maybe I am just bad at it lmao.
Pretty fun game!
You are right. I debated myself showing the direction of the enemy. Perhaps I should have as it keeps the player unable to make informed decisions. Thanks for the feedback. Next time I will keep this in mind.