On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Guards vs Intruders - OST Composing Jam #6 entryView project page

soundtrack for game Guards vs Intruders
Submitted by HolidayPictures4You — 7 hours, 7 minutes before the deadline
Add to collection

Play soundtrack

Guards vs Intruders - OST Composing Jam #6 entry's itch.io page

Results

CriteriaRankScore*Raw Score
Quality#1193.1723.353
Correlation to theme#1252.9493.118
Creativity#1383.0053.176
Overall#1392.9273.094
Composition#1422.7822.941
Impression#1432.7262.882

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Description
The soundtrack is composed for the free multiplayer stealth game Guards vs Intruders and describes the arc of the intruders dispersing over the map, hacking data, and encountering the guards while the time is running against them.
The sound was composed in Cubase 12 Elements with the main track being 'Guards vs Intruders - New Soundtrack.wav' and the first theme of it being 'Guards vs Intruders - full theme 1.wav'

Message from the artist:
Soundtrack for Guards vs Intruders - OST Composing Jam #6 entry

Theme:

Tick Tock...

How does it fit the theme?
While the intruders disperse through the map hacking data from terminals. They avoid being caught by the guards and all the while the time is racing against them.

Link(s) of the submission on streaming services
https://on.soundcloud.com/iQGSt

Soundtrack use permission

Yes (CC BY-NC)

Any non-commercial project

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The bouncy synth that pulses every measure is minimalistic but conveys the sneaky cyber-hacking theme well. The soft pad in the background is playing some intriguing notes and I think it deserves to swell more into the foreground occasionally. I appreciate that the music seems to intensify as the track progresses which helps symbolize that time is running out.

Submitted

The jumpiness of the synth and not a whole lot else going on really cements the spy/hacker sound for this game. Great work!

Submitted

It totally sells the idea of an espionage/stealth game. The lower synth riff is very interesting and it combines well with the lead, I like it. I was a bit startled by the sudden changes in dynamics, but it's just my opinion. Good job! :D

Submitted

The track opens with a lot of promise, I think what really would have taken it to the next level is the introduction of some highs and lows, take the listener on a journey. The synths do a good job of supporting the theme.

Submitted(+1)

The synth sounds really bring on the "hacker" feeling of the track, and I can see the image You describe of intruders spreading out. There is an air of suspense and anxiety in the arrangement which really helps the feeling You want to give. Could maybe have used some more change in intensity over time, but on the other hand - in a game OST You don't really know when the pace should change.

Nice job!

Developer(+1)

Thanks for the nice comment. Changing the pace based on average run time, moved distance or proximity to guards could be an interesting approach to the piece. That said it is my biggest and richest music done so far :D

Submitted(+1)

Cool sci-fi vibes here. I do get a hacker vibe from it. Cool stuff!

Submitted(+1)

The synths have a sci-fi hacker vibe that matches the story. Good choice. Some nice effects too. I think I would like to hear some more variation in the track--maybe some additional instruments! 

Thanks for making and sharing!

Developer

Thanks for your nice words. Which instruments would you suggest to add?

Submitted(+1)

Might try adding some drums at some point, and perhaps a synth with a different (softer) texture?