Play Temple-Odo
Temple-Odo(picoCAD)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical | #17 | 4.045 | 4.045 |
Concept | #21 | 4.159 | 4.159 |
Overall | #21 | 4.098 | 4.098 |
Visual | #32 | 4.091 | 4.091 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Limitation
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Comments
That roof is amazing, and the gold textures look super well done
Thanks!
I enjoyed doing the pixel art representations of the metals.
Warping ceiling may not have been intentional but it adds a splash of mystique.
I was plagued by this symptom during production. But now it's my favorite feature!
Thanks!
Full marks.
Composition is great as a bottom to view.
Clever use of deleting faces for the limitation and using the primitives in unique ways,
Visually the whole thing is just stunning.
Thanks for looking!
The floor is covered with tatami mats, but as a result I chose a perspective looking up at the ceiling.
The colors really make a dramatic ligthing, the mood is palpable. With the attention to detail, it's definitely one of our favourites! The wavering phoenix is gorgeous!
Thanks for the fav!
I remember that textures like the phoenix took half the time to create.
I love the trippy ceiling!
Thank you!
The behavior of the textures is accidental, but the result is interesting!😉
The texture looks very detailed, but it is a bit hard to understand whats going on in the scene. Good job still.
That's right.
I found out this time that it is difficult to create details in low poly. It's a challenge for the future!