Play game
Takeover's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/15OxX3KBG2322DqMlT24_uQfGoxoQNgN1aXsmuvcyyZ4/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
yes
Is your game set to public on itch.io so we can see it?
yes
Summarise your game!
The player controls a cursed sentient sword that possesses enemy bodies in its pursuit of its original body. The player traverses various levels of a dungeon to reach this goal.
Please explain how your game fits the theme:
The player controls a sword.
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Comments
not bad
more tutorial bits would help
I like the idea, but I think maybe giving the player the choice whether they want to change to an enemy instead might be better? I mainly say this as the original skeleton is pretty fun and agile but then you kill a zombie and it feels like you are punished a bit for it cause now you're in control of a worse character.
Good job though and the art is really cool!
Had to look at the GDD to figure out F is used to attack, which I also felt is a weird place to press while using WASD to walk.
I’m not sure… where I’m supposed to go. I got some ore I guess, but couldn’t find the anvil again. I felt very lost while playing.
But I think it’s pretty fun capturing monsters and seeing what they do. Although I wish I could attack them without having to worry about transforming into a monster I don’t want to. The art is also very funny.