Play game
BASH's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1fHrLu5XQZh_kCFF3l19ABlNJdY2mUfhgy4UVDa7_xO8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Bash is a puzzle game where you control a sentient cube. With no hands or guns, you have to use your own body to bash the machine incursion back to where it came from!
Movement = Arrow Keys or WASD
Restart level = R or ESC
Please explain how your game fits the theme:
You control a sentient cube
The cube bashes itself against robots
You are the weapon
Is there anything you'd like the judges to pay particular attention to?
0. What did you think I did best?
1. Did you feel the later levels were too hard?
2. If not, did you find the bonus level? ;)
[spoiler]
ctrl + shift + right arrow on end screen
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Comments
This game was a lot of fun! The sounds are really satisfying, the screenshake is a great touch, and your addition of an input buffer did not go unnoticed. I completed every level (bonus level took me a bit), and didn’t feel like any of them got too hard. They do ramp up a bit quickly, but I think that’s fine for a jam where you want to show off your game’s potential as much as possible.
Very polished experience - satisfying puzzles bringing you back to the rock rolling parts of the pokemon games on gameboy
Wish there was a level counter though so I had an idea about how far I got
Good job on the juice of the game especially, makes it very satisfying to play!
Difficulty curve might be a bit too steep, but I think that's something very hard to perfect during a 2 week game jam anyways so I wouldn't worry too much. Great job overall!
The puzzle is fun! I like it! Sound effects, controls, and design are all good
Got stuck on this level
Thanks for the feedback! Difficulty progression was something I struggled with.. Didn’t have time to implement a hint system, but do you think something like “← ↑ → ↑ ←” would’ve been a helpful hint? (The first couple of movements)
Or maybe something more along the lines of the image below?
The sounds make this so satisfying. Really fun and feels like a full realization of an idea. Great job!
First thought - These sound effects are 10/10.
The little screen shake and particles on impact are a great touch too. The overall game feel feels super polished and juicy.
I love this take on classic ice tile puzzles. The way you can manipulate other dudes is a really great spin on things. I love how you can use corpses as a resource, so even once you've killed a dude, they may still have a role to play in the puzzle.
Well done!
Hard but fun to play and the Sfx are great. Well done.
This is such a well polished fun game! Its such a unique puzzle style that feels very rewarding.