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Staff It Out's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1rWc2PKdPxsHsNLoMggUaRJlefwAeKjzapmHw0-eX3uU/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Staff it out is a turn-based dungeon crawler game about escaping a dungeon by fighting through waves of slimes using an advanced magic system.
The mage chooses who to attack, but you, as his staff, decide how to attack.
Any spell consists of only two parts. Don't be afraid to experiment with spells, and don't be afraid to try something new!
Controls:
Up / Left / Right / Down Arrows for Spells
Space to finish Spell input
Please explain how your game fits the theme:
In our game, the main character is the Staff that battle mages use to escape the dungeon—while also helping you escape. You're the tool of war, but you’re in control of how effective you are. The mage only selects targets and requires your cooperation to invoke the correct spell. However, be warned that the mage isn't your friend and may throw you out if you perform poorly.
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Comments
Easy to understand and play!
Very good interpretation of the theme and execution of it, congrats!
This was a lot of fun, very cool concept! I could definitely see this become its own standalone game. Very fun, well done!
This was lots of fun! Great work on the different types of attacks, and the wizard choosing your target made for an interesting combat dynamic when picking your attack.
I loved trying to cast the spells as fast as possible
Love the music and art style. Cool use of combos.
fire 🔥
easy to play, some cool references included 💣