It took me a while to realize that I needed to let time pass before moving forward on the game haha. Once I worked that out and learned to trust the game a bit, I had quite a lot of fun! Simple, engaging, roguelike-ish puzzles.
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Wildfire's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #93 | 4.000 | 4.000 |
Playability | #100 | 4.000 | 4.000 |
Theme | #104 | 4.000 | 4.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Cool, fun and easy to learn gameplay concept that, while perhaps lacking in scalability in the later missions leading to a lack of legitimate challenge, introduces its concepts quickly and appropriately while also using the intelligent and clean UI to make sure that the player always knows what to do and when to do it to succeed. If you fail, you know immediately it's because you f**ked up. With a budget and some more time this could be a real hit.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Wildfire is a fire fighting strategy game about controlling the spread of flames. Save as many houses as you can before everything burns…
Slow the spread by dousing burning trees, creating fire breaks and redirecting lightning!
Controls:
WASD - move camera
Scroll in/out - zoom in/out
Left click - interact
Right click - deselect
Space - pause
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Extra Notes
Thank you for hosting the game jam, we enjoyed the experience and learned a lot from it. Hope you enjoy the game!
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