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A jam submission

Dungeon Classification Agency - West DivisionView game page

"We unveil what is hidden in the shadow"
Submitted by Kodachi Games (@PlayLegionGame), FelipeIshimine (@FelipeIshimine), Bautista Krotter, MK (@DogeRises) — 8 hours, 19 minutes before the deadline
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Dungeon Classification Agency - West Division's itch.io page

Results

CriteriaRankScore*Raw Score
Artistic Style#15.0005.000
Cleverness#6783.5003.500
Playability#7193.5003.500
Theme#12562.5002.500

Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I think this game is unique and the combat system was interesting, but there was not much explanation about the mechanics of the game. This made the initial experience frustrating trying to figure out how everything works and took too long through trial and error to fully enjoy the game. I did encounter an issue where if you initiated combat with a monster from a corner, the camera would not pan over to see the monster but instead stare directly at the wall blocking the view. I do love the art style and the overall gameplay once I was able to figure it out. The game looks amazing and the overall controls work very smoothly. The concept is a fun mix of phasmophobia and dungeon crawling.
  • The Art looks amazing and does catch the eye, game seems to be fun once you understand the game play. Interesting way to implement alchemy theme. On the other hand lack clarity what is the shadow part of this game and also some sort of guidance is missing as a first time player had really difficult time to figure out game mechanics. Overall game looks very interesting. Good luck!

Did you include your Game Design Document as a Google Drive link?
yes

Seriously... did you include your Game Design Document?
yes

Is your game set to Public so we can see it?
yes

Tell us about your game!
Exploration with Turn-Based-Combat. You are an Alchemist working for the Dungeon Classification Agency (West Division), and must register every entity inside a dungeon to complete your work shift.

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Comments

Submitted(+1)

Really like the art and music, but felt like battle would get really redundant if you don't add something.  Loved the western setting and theme, reminds me of the wild arms series.  Solid demo you could build on top of.

Submitted(+1)

Liked this. Art style was neat. Combat was simple enough to understand. I liked that the goal is to like fill out the report of monsters you find, like you're filling out your own pokedex. If anything, this game could benefit with some sort of tutorial. I didn't realize I had to fill out the pokedex or craft cards until I found those features by accident.

Submitted(+1)

Really liked the story, not being a main character, just a simple guy showing up for his day to day shift.  Going from Top Down Camera to Third Person was also really nice and reminded me of the older final fantasy games.

Initially i had quite some problems understanding the fighting system until i found the "combat info" panel. And after running out of elemental cards, it is pretty hard to fight the monsters, especially the golem. Maybe the non elemental cards could be somehow used to boost the other cards if combined with an elemental card.

Overall had quite some fun playing this game. Art, Music and SFX all are really well made.
Keep up the good work!

Submitted(+1)

This dungeon ain't big enough for the 6 of us...

  • Loved the art style, the whole thing looks great, UI especially
  • Suitable wild west dungeon music
  • Card combat is fun and simple
  • Filling out your own monster "pokedex" is a really cool idea!
  • I was in the middle of the golem fight and knew I was going to die so I opened the journal and submitted my report. Got 85%!

Overall, a really solid and fleshed out experience that was a lot of fun!

Submitted(+1)

REALLY GOOD !

Amazing game experience, the camera management is awesome, and the game intent is really fun ! 

It's like playing phasmophobia but in dungeon where you have to file a report about the monsters. Super fun !

Also Game page looks SICK !

(1 edit) (+1)

Yo this is a really solid experience! Shockingly detailed for a prototype!

One note - I sometimes get stuck fighting things if I run out of element cards, they build up lots of shields so the battle can drag on for a very long time.

 Great music and sound design, fun combat.

A unique idea I haven't seen before! I can't wait to see where this goes!

Great entry. 

(+1)

Developer(+1)

XD yep, balance is a little off, (for not saying "inexistent"), sorry for that :B that aside, I'm glad you liked it :D

(+1)

Yes it's fantastic! I edited my original comment to be a more fitting review considering this is an excellent idea I've not seen before! I'm rooting for you!

Submitted(+2)

Wow... I am so surprised that this game doesn't have more attention! That was a complete experience and was so much fun! 

I got an 85%, pretty good!

Seriously cool game, the worldbuilding, the mechanics, the graphics, it was a really fun experience. Would definitely like to see this as a finished game!

For feedback, it needs a tutorial, and I'd recommend having the objective turned on by default. 

But wow, this was awesome. Great job. 

Developer

really glad you liked it! 😊. And you are right the tutorial needs some more work, will keep that in mind for next update.  Thanks for trying it out😁