Great submission! Everything looks very clean and polished. The gameplayloop with the bomb was a smart design choice! Personally I felt a bit overwhelmed by the amount of ingredients and recipes. Just to give you something to think about: I think it would be nice if you unlock more ingredients and recipes every loop in roguelite fashion.
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BOMBRA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Theme | #233 | 4.000 | 4.000 |
Cleverness | #755 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Game ran great, well done. You followed the theme, though a bit literal. I'm personally not a fan of standard RPGMaker due to its clunky nature but you implemented it pretty well here. Clever combination of 'prep' for fighting a boss, feels a bit like The Witcher in that regard. Art was simple but clear. Recipe listing was less than ideal, probably due to the choice of RPGMaker, but I would have preferred a mechanic that didn't require me to take separate notes to be efficient with ingredient selection. Would've enjoyed more focus on the puzzle aspect of the selection process (finding an order of the ingredients and selecting the ones you needed most within your number of turns, etc.). Again, good job overall.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
BOMBRA is a mini JRPG roguelite made in RPGMaker MV about crafting potions and bombs to take down a giant shadow monster!
You play as Tobias an alchemist working on his latest project, while his research partner Julian is out collecting new specimens.
But something dark is approaching...
Your alchemy tower is under attack and you must collect ingredients as you evacuate. Harvesting ingredients and components takes time so you have to choose wisely. Use your ingredients to make stat boosting potions, boss weakening poisons and health potions of course. Use your components to craft cluster bombs, elemental bombs and bombs that just really hurt a lot.
The Shadow you face is no joke and you will find yourself losing a seemingly unwinnable battle, but death is not the end! Multiple runs will see you building your stats and arsenal until you can craft the perfect run and slay the beast!
The game includes:
- 30 different ingredients to be collected
- 24 potions to be brewed
- 17 poisons to be concocted
- 23 bombs to be assembled
- 1 giant shadow monster to be overcome
- A normal and true ending
I hope you enjoy your time with BOMBRA as much as I enjoyed making it!
Thank you so much for hosting this game jam and any feedback would be so welcome :)
Extra Notes
This is my first ever game jam and it has been a lot of fun!
Thanks again for putting this together.
Any advice on what I can do better in the future would be very much appreciated.
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