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A Neighbour`s Dispute's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #755 | 3.000 | 3.000 |
Theme | #1256 | 2.500 | 2.500 |
Playability | #1486 | 2.000 | 2.000 |
Artistic Style | #1655 | 2.500 | 2.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Very clever. Unique idea to use live action characters. Cool mechanics with helldivers stratagems for potions. Throwing mechanic wasn't obvious at first and took a couple tries.
- Game didn't launch in Chrome and Firefox. Very sorry. I tried :(
Did you include your Game Design Document as a Google Drive link?
yes
Seriously... did you include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Tell us about your game!
A side-scroller where the player mixes potions thru button combo's to throw at enemies. the potions must match the color of the enemies.
the player holds down Shift to enter mixing mode, while holding down that button they type in a button combo with the arrow keys. a potion will appear in the left corner to indicate what potion you have made.
The game follows an alcemyst that is annoyed at hes warlock neighbor for using hes magic power to turn people into shadow puppets. he setts out to stop him.
Extra Notes
My first Game jam. this was fun :)
Known issues: the cutscenes dont end by themself, you need to press the skip cutscenes to move on.
Game needs the be full screened.
Game takes a long time to load ( apparently the webgl does not like video files)
the slope at the castle can be a bit hard to go up if the FPS is low you can try to go out of full screen :S
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Comments
I love that you did FMV, that was really cool and funny. I like the idea for the core mechanic but for some reason no more enemies spawned after the first two. I refreshed the game and it happened again. I guess this is a bug?
Hey, after you deal with the first two you need to walk out the door on the right to go to the next scene.
slow to load but glorious in concept :3
The game didn't start but the intro cinematics were worth it! Great stuff :) I hope to get to try the game at some point too.
In what way did it not start? I didnt get around to making the cutscenes end by them self so one has to click the skip button. (If you didn't se the button Full screening the game is necessary) Will update the description.
After the intro cutscenes the screen just stayed black and I didn't see the skip button. Will try again! Thanks for the tip :)
Found the skip button when using the full screen mode. I will need to make sure to read the instructions properly :D Loved the humour and the cutscenes were a real nostalgy trip to the good old times :)
Great concept and graphics! Thank you!
After the loading time, I loved the overall design XD. Super fun concept.
Game didn't load for me neither, the concept sounded really nice tho, was excited to see it
I was unable to play the game as the game never loaded and i was stuck on the Unity loading bar.
Sorry to hear that, ive experienced it taking a bit of time to load in, but not that its permanently stuck. The game has some video files i belive makes the load slow for some people. Afraid that cant be fixed for the jam, but everyone i had tried testing it got it running.