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BaldSpot Studios

73
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1
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A member registered Jul 07, 2024 · View creator page →

Creator of

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Nice work! Enjoyed the story and appreciate the multiple endings. You managed to squeeze in quite a lot in the limited time. Puzzles, story, combat, upgrades and multiple levels. Nice!

Great work! Loved the funny story and the game mechanics were really good. All levels presented new fresh ideas and left me wanting more! Thats a good thing :) Thank the King!

Thanks! Glad you liked it!

Cheers! Thanks for playing :)

Cool idea! I liked the innovative enemies :) There could be some kind of leveling of enemies to make progression feel a bit more meaningful?

Really great retro feel! Enjoyed the trip :) The system and gameplay feels food, maybe just needs some tuning on the difficulty ramping. Perhaps a bit more enemies on  the screen at once to get those dangerous situations and chance for amazing recoveries ;)

Nice one! Liked the art style here. Good presentation and the sticky notes as cards was pretty clever :) I would have maybe hoped some more interactivity from the opponent. That could make the game feel a bit more dynamic?

Great start! I liked the game idea and how the story was driven. Good prototype to build upon. Refine fighting mechanics, create different enemies and maybe some surprises thrown in there :)

The funny setting was right up my alley :D Great stuff! Always a fan of simple controls and mechanics, and it worked well here. That said, I could not figure out the dodge? I enjoyed the ride all the way to the ending, and the game kept me in its holds. Special plus for the sounds! 

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Really good! Once getting the hang of this it was really rewarding. I completely agree with the other comments on getting this game into the educational space. 

Fun game! Liked the curvature. Nicely implemented! For further refinement, maybe more speed variations would be fun? Longer nitrous? A retry button would be nice to get right back into action :)

Fun game! The ending was a surprise indeed!

Great style! The player looks really nice and I love how he enters the level :) Bosses that I managed to see looked really cool too. Liked the idea of the specialization and the choosing of path was nice. Was there any downside into always going into reward?

Cool idea with weapon magnetism! I managed to create real monster :D Game felt a bit difficult, at least when starting to try it out. Maybe the player could resist some damage or the bullets could use some additional visualization to be able to avoid better?

Excellent work! Gamepad controls working like a charm. The dualstick approach to moving and morphing was executed really well. Music changing when you are at low health definitely earns a plus! 

I was planning to comment that the "slits" were impossible to dodge on the latter half of the game. But now, writing this comment, I see the gif on the left hand side showing how the virus morphs to align with slit to dodge it. So I won't comment that. I will instead run the game again!

Thanks! I tried to play a bit on the idea that you are also an outsider in the host system. So you will accidentally cause unintentional damage and also be attacked by the host's immune system even though you are "friendly" :)

Cheers! Thanks for playing :)

Thanks! Nice to hear the slurping worked :D First time I have made my own sound effects and had a blast recording them. Great learning experience :)

Cheers! There would certainly be a lot of possibilities to work on and push this further. After a short breather, I just might return to this one :)

Great idea! Great feeling to try to survive while figuring out the weapon UIs. Fun stuff!

Great fun! Loved the simplicity of the controls and smooth everything works. 

Funky main character and a matching background track! Enjoyed my time with this one. Nice work!

Nice work! Really liked the system that your ammo-chunks also protect you. So you also lose "shields" when attacking.

Great work! Unique approach and great atmosphere. Top notch art!

Thanks! Glad you liked it! The third person view could use some tuning indeed. Started to have quite limited time to work on that :)

Not less than 10 seconds, but it is a start!

This reminded me on an interesting youtube video on Inscryption. I linked it below.  The art style is discussed starting around 7 min. Not maybe the practical instruction that you might be looking for, but hopefully gives some inspiration :)


Why not best of both worlds? Download free with ads and have an option to remove ads with a small fee. I think this is quite standard. Any downsides to this approach?

I am referring to the mobile platform. And as earlier mentioned,  don't put ads in PC games.

Cheers ASWhaler! Great video and had a blast watching it :) Very much appreciated!

Impressive creation in a week! Enjoyed my time with this one :)

Cool game! Really like how you implemented the boost dice mechanics. Looking good!

Really cool experience! Loved the visuals and the relaxed atmosphere :)

Thank you! Great job!

Cool game! Or should I say Hot! I mean its on Fire! ....Flames, I mean flames.

Great stuff! The sounds and effects were top notch. Extra points for bullet time!!

What a great experience! This is a piece of art.

Pretty cool with a cool short story. A fitting name for the game ;) Thanks, Enjoyed this one!

Got the skeleton king :) Pretty good basis to start expanding and refining!

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Really cool game! Had to snip my level 1 record here while it still holds ;)