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Mighty Words's itch.io pageJudge feedback
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- I always wanted to be a rap god. Now that I've played this game, I am complete. Art Style is Wicked! I felt like I was in a comic book with Grandmaster Flash and Jet Set Radio Future from Nintendo 64. Even the background music and the sounds of the cars driving past and the wind in the air really bring this game to life! Also, this reminded me of Mavis Beacon in its educational yet fun approach. I truly thought if I wanted to teach my kids to rap, what better way than a fun interactive game that teaches all the things you have laid out in your GDD and in the tutorials so elegantly! would love to see what kind of breath A.I. could breathe into the lungs of your games, rappers. 10/10
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1HRfe28LiEoOXK_7rk0RdhpVdQC-NpSYZ9tHSacsnqsg/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes!
Is your game set to public on itch.io so we can see it?
Yes!
Summarise your game!
Mighty Words is a Rap Battle 'sim' where you create verses to try beat a target score. The game is played with the mouse. Every time you win the target score increases (with random jitter). Enjoy the art, and the UI animations. We got an artist this time so it's actually good.
Please explain how your game fits the theme:
You (Bouba) are the weapon as your wit makes the verses and you spit the bars. It's a little out there, but we had fun. It was inspired by `The pen is mightier than the sword`. It was going to be this or a diplomat trying to stop a conflict.
Is there anything you'd like the judges to pay particular attention to?
We didn't manage to fit in deck building mechanics so we would love some feedback on how to make the game loop more engaging. Particularly we didn't want to lean on tropes set by other big card games (Balatro, Slay the Spire, etc).
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Comments
Cool take on the theme and stylish characters! I had fun trying to come up with cool diss verses lol. Good job!
Very fun concept! I like the idea that youre using words as a weapon for theme implementation. The art style is awesome. That rough feel really helps evoke the tone. I found the discard button a bit hard to click at times, but other than that, I felt the game really excelled. Great work!
I can really see the Mad Verse City vibes. Nice work!
Really cool game concept! Really love the scoring system and the art and style of the game is really unique. Awesome execution!
Thank you! I'm glad you like the art :]
https://github.com/DragonMoffon/MightyWords Github if anyone is interested.