Very fun! I thought I was out of luck when my ship got stuck outside the window's bounds, but I continued to survive and thrive (at least for one more level lol)
Play game
Shuntrum's itch.io pageJudge feedback
Judge feedback is anonymous.
- Shuntrum was an interesting space-defender style game with a lot of interesting future development avenues available. The music sounded great, and sound effects didn't detract from the ambience. Combining propulsion with ranged attacking, plus the variability of enemy patterns providing an ever changing level structure, allowed this game to quickly become a meditative task rather than a strict task. Not only were you effective in capturing the theme of the Jam, but you were quite effective at creating a unique feeling experience within a very populated genre (top down, wave defense). Thank you very much for your submission to Pirate Software Game Jam 16.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/11SPAjs1_IXrVU1dwrSxZPxkJGoA4fQzItqg6SQcHPUw/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Its a game about shooting down asteroids and then upgrading yourself with experience that you receive from destroying them. Each asteroid has a set amount of health, and when player hits it, asteroid changes its appearance based on how much health it still has. The longer game goes the more asteroids change, at beginning only their health and the number that spawns grow, but later their size, speed. and behavior starts to change. There are different upgrades, for example: health, damage, new weapon, experience gain, piercing and attack speed.
Please explain how your game fits the theme:
In my game "Shuntrum" player is a literal space fighter which shoots with a gun at asteroids. While some might argue that a space fighter is not a weapon, it still carries one with which it can do significant damage.
Leave a comment
Log in with itch.io to leave a comment.