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BROK the InvestiGator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Unique Selling Point | #2 | 3.929 | 4.077 |
Clarity | #5 | 3.780 | 3.923 |
Engagement | #9 | 3.558 | 3.692 |
Overall Pitch Quality | #9 | 3.706 | 3.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- A stand out entry! Great pitch tweet and trailer. Love the visuals, very striking! Suggestions: -- Add Call to Action with the Steam link ie "Wishlist Brok on Steam and Download the Free Prologue" -- Streamline your press kit. It's overly complicated and the header images look like buttons making it confusing. -- Streamline your Call to Actions: Focus on the Prologue page on Steam if that is your number one priority right now.
- Unique characters and great trailer that shows well how all the different mechanics are integrated.
- You’re an alligator. You’re in a world full of cool characters. You’re punching stuff. What’s not to love?
- USP very clear. A clearer call to action would be great. Press kit could use some simplifying - it's a bit too colourful.
- It doesn't *roll* any punches and just goes for the jugular! I mean, I'm in awe of the new twist on P&C. I think it's witty and the croc is cool too, always had a thing for them! I would only complain about it being too brief, it didn't seem like anything much was shown to write home about~
- Really like this game idea Unique concept Solid press kit You need more hashtags for your tweet I just want to see more game play videos because this looks fun
PitchYaPitch Tweet
https://twitter.com/BrokGator/status/1452682428053696522?s=20
Press Kit Link (DevLog Update)
https://www.brokgame.com/presskit.php
Itch.io Game URL (DevLog Update)
https://cowcat.itch.io/brok
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Comments
Love the trailer! So much information can be found on your press kit page, I was surprised you didn't include one or two more hooks in the tweet itself. Thank you for sharing!
Very unique concept
Really great pitch! The tag line of "beat 'em up plus RPG" is both unique and descriptive.
Thank you!
A stand out entry! Great pitch tweet and trailer. Love the visuals, very striking!
Suggestions:
-- Add Call to Action with the Steam link ie "Wishlist Brok on Steam and Download the Free Prologue"
-- Streamline your press kit. It's overly complicated and the header images look like buttons making it confusing.
-- Streamline your Call to Actions: Focus on the Prologue page on Steam if that is your number one priority right now.
Don't forget to Follow @IndieLegion on Twitter and join our Discord for future events.
https://discord.link/IndieLegion
PS Grats on the very successful Kickstarter! Drop by Discord and tell us how you did it?
Thanks for the advice! The trailer is from one year ago, now I would focus on wishlists indeed. Planning to make a new one soon.
As for successful KS, no real secret I think, just try and do everything possible to get the word out.
How did you find the epic cinema trailer person to voice your pitch for you? :D
In all seriousness it's a good pitch, bang to the point and I have a very clear idea of what your game is about and it's style.
Thank you! I found the voice actors through a call for auditions back in 2019.
This is the best game. I would give you all of the icecream ever!!!
Thanks, not sure what you mean about ice cream though! ^^'
+ Genius wordplay on the genre. I'm still recovering from it...
+ Wholesome, colorful and attractive!
+ Impactful, fast-moving!
- BUT too short and the infatuation dissipates.
- Iffy on the plot itself. Dialogue literally gets cut-off during trailer.
Hi, Too short? This is a 3 hours prologue, the full game will be coming out next year. Could be helpful to know what you didn't like about the plot too.
Thanks for the comments
EDIT: Oh I think I get it, you're reviewing the trailer and not the game itself ^^'
HAHA okay good. Glad we're on the same page ^__^
Yep the trailer. Teeehee, since I'm a judge for the pitch and not everything else, I'm sure it's a fine game!
I think for the plot- there wasn't much description or dialogue to follow given the very brief trailer.
FYI We respectfully disagree with DeadeGuard98 on this one.
In our opinion, trailers probably shouldn't be much longer than a minute as they are meant as teasers not movies so we feel 1:30 is a good length.
Nice work but there is no call to action feeling, its not move the user to anywhere
Nice work but there is no call to action feeling, its not move the user to anywhere