Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ozbayemrah

57
Posts
1
Topics
16
Followers
4
Following
A member registered Aug 15, 2021

Creator of

Recent community posts

I really love the visual language of the game. Everything is simple but catch by the design. Perfect work.
I love the levels and how they get more attractive after each. 

Really cool style =) I like a lot

Thank you so much for your feedback.. I got everything and I will start to work on them.. =) thx for time

We will let people know we going to move them to kickstarter thank you

I think we will also create a short version, thank you for advise

We going to try this today =) we planned a new one for pitchyagame =) from all the suggestions..

Thank you so much for your time

Thank you so much Feemagie, appreciated also your content on twitch.. We will update our Presentation and move it to our web page =)

We have a weapon system in our game, Obligor has lots of different weapons, which you need to find them. All the weapons have their own special skills.
Which you saw on the Twitter splash is one of the strongest swords in the game. "Sword of the soul"  This sword is able to call souls...

Thank you so much for feedbacks, we will check the sword issues =)

Thank you so much =) appreciated for your time

Good work, nice pitch but maybe bettter to have more stuff like images and informaiton.
 Also the twit is missing. But good luck for next run

Your pitch is look nice but the ,images on the side is distract the user to read.. And there is also no twit for the pitch.. 

I like the pitch, and the atmosphere u created.. But maybe twitter can show the focus what user need to do

Nice art and really funny game.. I like the style but maybe direct call button on the twitt will help people to download the demo

Nice pitch and clear work.. But maybe in twitter you can focus to users than information about itch

Nice pitch and clear work.. But maybe in twitter you can focus to users than information about itch

I think there to many hashtag then the focus of the game.. Better to have max 2-3 tag and more info.. Also your arts are nice but thay have lots of info.. Maybe clear around and have more simplistic look for the visuals.. People can focus what they need to see.

Maybe better to say download demo than demo available to push people to download.  Overall your itch page and art style is really good =) good luck

Maybe better to say download demo than demo available to push people to download.  Overall your itch page and art style is really good =) good luck

I like the style of the twit, there is direct call and also ur itch page is really organized.. =) good luck

I like the style of the twit, there is direct call and also ur itch page is really organized.. =) good luck

Its directly move you to page, nice selling point but there is to many visuals than any small info.. Maybe people also like to read something about your game in ur page. good luck

Its directly move you to page, nice selling point but there is to many visuals than any small info.. Maybe people also like to read something about your game in ur page. good luck

Easy to read and direct sells point =) like to see more information about the game on your page.. good luck

Easy to read and direct sells point =) like to see more information about the game on your page.. good luck

I like to direct call for your twit, also your page is simple and tell us what we need to know in short reading.. good luck =)

I like to direct call for your twit, also your page is simple and tell us what we need to know in short reading.. good luck =)

I like your text but there is no link or aything people can follow. Also you can work on your press kit to gave people more about your game.. Good luck

Really good work you did, but your twit isnt here =) main focus but no worry. I like your art style maybe they can bend with the background a little more, focus to power of presentation

I like the trailer and the feeling. Also you push the people to follow your events from the start of the twitter.. =) good work

I think there sould be something to move people, kickstarter or steam or any page you like to move the people.. And maybe little more  about your game in your itch page

I think there sould be something to move people, kickstarter or steam or any page you like to move the people.. And maybe little more  about your game in your itch page

Your video on the twitter is look really nice but there is to much info and nothing finish.. I think there should be some direct point for user to lead them to where you want

I like the envrionment and the general look. But I think there should be call action feeling in the twitt to move people to your platform..

I like the envrionment and the general look. But I think there should be call action feeling in the twitt to move people to your platform..

Thnk you Chef, Ill seperate them and organize a bit =)

Thank you so much, I focus this weekend and write more short details about the game =)