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A Cube's Journey (48 hours)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Feel | #11 | 3.333 | 3.333 |
Aesthetics | #19 | 3.467 | 3.467 |
Overall | #22 | 3.200 | 3.200 |
Use of Theme | #28 | 3.400 | 3.400 |
Innovation | #32 | 2.600 | 2.600 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game gets progressively jittery/laggy as progression goes on.
Almost seems like number accuracy and rounding problem when you try to add very small numbers to a bigger and bigger float (x and y of coordinate in this case).
I didn’t notice that but I’ll have a look into it for future, thanks.
After having a bit of a look I think it may be because of the type of update function I used. I’ll read properly about it later and make sure my next game doesn’t have the issue. Thanks again.
The sounds and music is really nice. Also, the city wasnt a problem, I just positioned a mouse over the character. Did it have an ending ? Because I got stuck at the house in the end/ Nice game overall.
Thanks, glad you liked it and yeh the House was the end.
I know it wasn't your intention, but I had the most fun beating the city level. was a cool ramp up to the difficulty curve at the end of the game. A happy little accident. Really cool!
Hah glad you liked it !
You made the sound / music during the jam?
The game is cool although the jumps are not easy... damage for the part of the city a bit bug but overall it's nice :)
Yep my friend Jeff created the music during the jam, if I am honest i was pretty impressed in how fast and how well he made them. Sorry about the city part, didn't upload the layers properly :(
I really like how the music switches when you enter a new area, I also really like the pixel art. I wasn't sure what to do when I got to the house at the end of the city stage though, but all-in-all this is a really good jam entry!
Thanks for the feedback, glad you liked it!