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A jam submission

Nature NurturersView game page

Grow a plant from seedling to bloom! Created in 3 days for the PJP Game Jam with the theme of "Bloom"
Submitted by jorotyn — 14 hours, 57 minutes before the deadline
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Nature Nurturers's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#83.8003.800
Originality#113.5003.500
Overall#153.0753.075
Gameplay/Design#192.8002.800
Enjoyment#332.2002.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your entry fit the theme?
Players help nurture a plant from seedling to bloom

What would you like feedback on?
Everything

What assets did you use (if any)?
MoreMountains AIBrain and ProgressBars

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Comments

Submitted

Very relaxing and fun!!!!!

Submitted(+1)

The workers are really funny little dudes and I love how they just run around and do stuff, although I do think the game needs some balancing. It felt like it was raining and sunny so often that I could have both workers gathering nutrients pretty much all the time. I also wish i could have gotten more workers somehow, but I know in 3d especially there is a lot to do in 3 days.

Overall I think this is a good submission and you were able to get a lot done in 3 days

Submitted(+1)

The game is very cool but there are some things that would improve it
1. Ability to add more workers
2. Make that cleaning weeds will have some sense
3. Make nutrients spawn faster
4. Decrease the number of water bottles that spawn because at the end my map was full of it
I managed to beat the game: the plant has bloomed :). 9/10 for me. I see this game as pre alpha for Blooming plants simulator ahah

Submitted(+1)

The workers are funny. I like the idea, but there was some things unclear. 
For example, i could not tell you what it the purpose of removing wild grass. Also the "collect sunlight" feature did not sem to chaneg anything in a visible way, i could not collect in the dark and when the light was here, it didn't seem to matter if i was collecting or not. 
Also i felt the spawn rate of nutrients was too slow . Or maybe it was tied to another mechanic i didn't get ? I wonder if there is a way to make them spawn.
I went to level 3 before accellerating too much and dying before i could react ><

Submitted(+1)

Very original concept, i liked music gameplay and ui, grass would be nice, very solid game

Submitted(+1)

Good idea for an incremental game. I can see that game being pushed further. I think it can be a good idea that instead of a top down view, you have a side view, so you can see the horizon, see the sun coming, see if there are clouds, if it will rain, etc. and use those informations strategically. 

It would be a good idea to put the pause on a key (space bar for example), so you could pause quickly while managing your worker instead of having to reach the bottom right of the screen. (espacially if you play at x10).

Submitted(+1)

Really unique idea! The gameplay is complex but I got it right away without a tutorial, which is very impressive, I like the little bean guys too. I got stuck on stage 3 because I never had enough nutrients, maybe I missed a way to conceive new workers? Very fun game 10/10 (:(:

Submitted (1 edit) (+1)

When I try play in browser I just get a red screen or grey screen and it doesn't work. I'm not sure if I'm the only one who's running into issues.

It was my fault, my graphics drivers were totally borked. Cute game!