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CSC361_F22_P2_G4's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well do the movement controls work. | #1 | 4.571 | 4.571 |
Overall feel of the sound and music. | #2 | 4.714 | 4.714 |
Overall | #5 | 4.036 | 4.036 |
Understandability of the user interface. | #8 | 3.143 | 3.143 |
Overall look of the art assets. | #8 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Group 7:
Movement is pretty smooth but the lighting is really off. What is the light attached to anyways? I feel like the light should be in a corner or in the upper middle. So, my suggestion is, fix where the lighting is come from. Make it come from somewhere more logical.
G1: The movement works fine and the graphics look good. What does the yellow potion do?
Group 5:
Alex - I like the game, cool idea making the wolf the predator to the cat. I discovered that there is some sort of invulnerability bug that makes it so you can't take damage under some circumstance.
Cory - Love the style! One thing I noticed was the size of the character was slightly larger than the distance between platforms, so you couldn't move off the platform if there was another one above you blocking your movement.
G6: Not sure why my comments aren't saving on here...
I like how trippy the game is, and the cat character is cute. The movement is probably one of the best out of all the games on here. I'm not sure what the power-ups are for, though.
(Group 2):
The game is pretty good! the movement is pretty smooth and has a nice feel. I love the little idle animation for the character sprite. The use of the occluders were really nice, and the background is unique. I also like the music, sound effects, and how the speed bar builds up over time. You also included a win condition, which is nice.
The only major critique I have here is that the textures and UI stretch at times, making it look a little off.
G8: I like the speed and movements of the character. Not sure what the potions are for. The text for loading and winning screen could be updated.
Extremely nice feel to the character movement
great sound design
Could use instructions on what the potions do
Also, some of the art like the background is stretched/blurry
(Bryce Kibbe, Group 3)
Not sure about the blue and red bar purpose. Liked the effect of the lighting on the items, not sure if it had a purpose, but looked cool.