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Forest Egg Hunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well do the movement controls work. | #5 | 4.012 | 4.333 |
Overall look of the art assets. | #6 | 4.166 | 4.500 |
Understandability of the user interface. | #7 | 3.395 | 3.667 |
Overall feel of the sound and music. | #8 | 3.703 | 4.000 |
Overall | #8 | 3.819 | 4.125 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
G1: The feel of the game is fine and the world design is interesting, but either we're dumb or the game is impossible to complete because there is at least one egg that seems to be behind invisible walls. The collision boxes with the trees could be placed better to make maneuvering through the forests less confusing.
Prof: Better sound effects with picking up eggs and the fire. Liked the feel of the farm and the rain effect.
Prof: Better sound effects with picking up eggs and the fire. Liked the feel of the farm and the rain effect.
Group 2:
Good: We loved the sardonic look on capitalism, how you run around looking for eggs, but sometimes you just can't get to the eggs. Like the music, and walking sound effects, and the egg animations. Also the rain effect was cool.
Bad: We couldn't get 5 of the eggs, it seemed that the bounds of the map moved, or maybe there was a way through the trees we couldn't find.
G6: I like the look of the game, but I have no clue how to reach some of the eggs. The music and art were very nice, but the invisible walls were kind of off-putting.
Group 4: Invisible walls for movement are very unclear. Very difficult to reach some eggs. Very fitting music and art style.
G8: I like the scrolling environment and how the game is played. Got lost very easily. Not sure what the particle on the character is for.
Nice concept, good map and clear objective, good audio design
Some of the map boundaries were ambiguous
I couldn't find all the eggs :( also i don't know how I could lose health
(Bryce Kibbe, Group 3)