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Speedin' Santa's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #11 | 3.231 | 3.231 |
Use of theme | #12 | 3.154 | 3.154 |
Visuals | #12 | 3.615 | 3.615 |
Gameplay | #17 | 2.923 | 2.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Pre-Made Assets
https://kenney.nl/assets, https://godotshaders.com/shader/3d-fire-shader/, https://pixabay.com/sound-effects/nighttime-outdoor-fireplace-70583/, https://www.1001fonts.com/snowtop-caps-font.html, https://goryana.itch.io/2d-and-3d-christmas-game-assets, https://www.fesliyanstudios.com/, https://www.flaticon.com/free-icons/present, https://quaternius.com/index.html, https://kaylousberg.itch.io/, https://sketchfab.com/3d-models/santa-clauss-sleigh-00dfee50afad4153880d3a04d9a040aa, https://youtu.be/NWrYfjv9Ukw
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Comments
Loved the UI and UI sounds. Felt really good.
The overall package/polish felt pretty nice.
As someone who didn't read "how to play" first (I know):
Took me a minute to realize the arrow wasn't indicating my target direction.. was confused about why I was being forced forward. Also, I aimed for all the green hula hoops just out of instinct.
Also, liked the bonus minigame of fitting santa down the chimney. :)
Man.. it took me awhile to get the understanding how to work with controls. But once I did, I felt so amazing.
I found the controlling bit too hard, and because of the controlling I could not get to the part where Santa gets stuck in the chimneys! I was looking and clicking everywhere for it to happen.
Can you please take a look at mine?
Overall, a nice game, but needs some improvement like others said. if you don't mind rate mine tooo :)
Nice game!
Reminds me of a few old early 3d games can't name them for the life of me though.
I looked at the instructions briefly before playing the first time but still managed to play like a numpty the first time flying through the green and yellow rings as well meaning i got penalized.
Second time i worked it out though and had a bit of fun. Nice touch on Santa getting stuck in chimney lol! i thought he was proper stuck or game glitched until i realized to click him with the mouse to the bottom.
Other things i liked soundtrack or title screen was nice and cosy too. You did a great job with menu layout and good instructions once i read them properly the second time lol!
Only nit pit if i had to had one is what others have mentioned was the difficulty is a bit hard to maneuver into the rings consistently as. I imagine it is a learning curve however as i improved greatly on the third attempt playing and got 2 deliveries lol! yeah only two but was a start right.
Good job overall!
Thanks for the feedback! I'm glad to know that you enjoyed it. I definitely have an issue where I make my games too hard. I playtest them enough when the controls are bad that I tend to underestimate the difficulty when the controls are better, and the amount of time I playtest myself makes me a bad judge of difficulty. Don't feel bad about 2 deliveries though. That's not bad for starting out.
No prob! Was fun thanks. Fair enough about difficulty it is very easy to have the blinders on when it is your own game your testing. Also people can have the opposite issue and make a game to easy. Its about finding the sweet spot when you don't make people end up rage quitting or give up on game quickly if it is too easy or no challenge.
Good luck with your placing once the voting ends.
hello i think it is only me but i can barely move left and right i press a or d i move a little but then i go back forward
You should only be able to move within a small range horizontally. Nothing spawns outside of the range you can move. Think of the movement as being more similar to temple run or subway surfers. There is stuff to the side, but it is just decorative.
If I have misinterpreted what you were saying here, please let me know so that I can look into the issue. The range you should be able to move is around the left and right row of houses.
when i try to move towards the compass i cant really do it
Sorry for the confusion. The compass just indicates whether the delivery is in the left or right row of houses. It does not actually point at the house.
okay thanks
Pretty good. You've nailed the festive theme. I'm useless at it, though, only managed 1 delivery. My brain wants the up and down keys reversed, so it's more like an aeroplane yoke. Twice I tried to dive towards the chimney and pulled up. Made me laugh, though. Good luck.
Thanks! It looks like I'm not allowed to add a toggle to reverse the up/down controls during the voting period, but I can try to add one after the voting is over.
Great game! Loved the visuals and the controls were hard, but I definitely could've mastered it with enough time :D
I'm glad you liked it! Depth perception is definitely a bit difficult with how the camera moves, and I probably underestimated the difficulty since I was the playtester 99% of the time.