It's pretty cool.
And I love the songs you chose for this <3 <3
Criteria | Rank | Score* | Raw Score |
Creativity | #6 | 4.308 | 4.308 |
Visuals | #34 | 3.462 | 3.462 |
Fun | #35 | 3.231 | 3.231 |
Overall | #37 | 3.308 | 3.308 |
Rhythm | #38 | 3.231 | 3.231 |
Sound | #41 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the theme? If yes, what is your ___ in "every ___"?
You Move in Every Beat
What was your team size?
1
Pretty unique take on a rhythm game. I love the setting and characters you've come up with. Really impressive you fit so much in running as a solo team. I think the gameplay does lack some polish and the second level does appear to be broken as others have mentioned before. I specifically encountered it after falling into a hole.
Great work on producing a unique game and doing it solo!
Did not expect a rhythm game like this, it can be fun but I think right now it is waaay too hard (at least for me). At the very end I realized that the "rhythm" part of the game was a bit lacking for my taste, anyway I had fun trying to improve my skills. Nice job!
Thanks!
I really tried something different from the traditional rhytym game scene.
Still a bit "alien", but i'm working on some new features for a further instalment on this idea.
About the Lacking of 'rhytyms" feel... I've made a game mode where you click alongside the Beat to move your character, but have some bugs and decided to keep it away from the game at this moment.
This Auto-Play mode was imaginated as an Handicap feature for some people, but in the end, I've suffered from short-time-finish-your-project-now
I think the idea itself is cool, but a little too hard, I can't follow the color so every time I just left the player go as far as he can, and hopefully there are lots of items with the correct color on the way...
I'll not lie. i tend to play the same way.
I tried on some visual support for colectibles. They get bigger, and all the level matches their color... but I really agree that i need to convey that information better. And I will find a better ratio of "Actions per Minute" to achieve a nice game feel.
Thanks for your review!
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