Very cool game! Rare to see a rhythm FPS game, and this one was done very well with much detail. It also gets pretty intense if you move around much, not being able to aim properly. Great job!
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Robot Arena's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Rhythm | #10 | 3.636 | 3.636 |
Creativity | #22 | 3.545 | 3.545 |
Visuals | #23 | 3.364 | 3.364 |
Overall | #27 | 2.909 | 2.909 |
Sound | #28 | 3.000 | 3.000 |
Fun | #29 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What was your team size?
1
How did you incorprorate the theme?
You are divergent from the other robots, and you have to fight them to survive.
Comments
Great concept with shooting to the beat, and forcing the player to shoot on the beat which I thought was nice because it forces you to dodge and move around because you can’t just shoot them all up right away.
Some feedback that I have for this game is that it gets pretty repetitive with the shots, and the only thing that changes is that sometimes you shoot multiple times quickly to the beat which I thought was nice. This is probably unintended, but you could go into the corner and just aim at the bots and you wouldn’t have to worry about dodging since you could kill them fast enough from there. So a suggestion would be to have some projectiles from the enemies, a way to predict the next shots so you could quickly aim at multiple bots if you are going to be rapidly firing, and maybe even switching weapons w/ different attacks to make things more interesting!
But yeah, good job, I really think you could expand on this idea with more game mechanics!
A beautiful aesthetic and simply very fun to play, maybe the "divergence" theme fails a little, but I think it fails us all. xD
The rhythmic gun was oh-so-satisfying. Big fan of that.
Was there any indicator for what the shot pattern would be? I think that would have been useful to be able to aim more strategically.
My biggest problem was that I couldn't if there were enemies spawning behind me. So I kept strafing in circles and then suddenly dying.
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