Am I allowed to put out a minor patch that fixes a major performance issue?
Just changing
if velocity.x < 0: sprite.set_flip_h(true)
else : sprite.set_flip_h(false)
to
elif: velocity.x > 0: sprite.set_flip_h(false)
This caused me no issues in all of my testing, and only seems to be an issue in browser
Yup! please do provide a devlog on the itch page if you do more changes detailing them.
This is interesting, can I do a minor change in my game too to solve a balance problem? There was an item that didn't drop when you killed enemies.. I will write a devlog explaining it. Thanks!
Sorry for the late answer, but yes that is fine