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[CENSORED]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Bad | #9 | 4.100 | 4.300 |
Graphics | #10 | 3.814 | 4.000 |
Overall Good | #18 | 2.860 | 3.000 |
Modifier | #21 | 2.956 | 3.100 |
Gameplay | #25 | 2.860 | 3.000 |
Overall | #26 | 3.019 | 3.167 |
Sound | #32 | 1.526 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you have implemented the modifier, how have you done so?
we used the modifier "bees (lots)" as a common theme, and added references to all the other modifiers.
Any additional information for voters?
tis is so bad and we couldnt stop laguing at it wile making it
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Comments
This was a cool way to implement the various modifiers, I really liked the OS setup and the MS paint graphics. All the different minigames were neat in their own way though I think I preferred the simon says or fishing game the most for how goofy it is.
The little checklist of scores needed to beat the game was a good idea, and none of the items I thought were too intensive so it was a nice balance.
I do think the game is sorely missing sound though. The ending track is a nice cap to the game, but even some blips and bloops or just crappy recordings of someone making sounds with their mouth would go a long way to improving the game.
Overall though I thought this was a great "so bad its good" game, good work!
Awesome game! There certainly was many bees! I like the idea of basing the game around one of the (many) modifiers and trying to insert a whole bunch of extra tasks. The minigames were good and not too difficult, and the idea of having a to-do list with (kind of clear) objectives worked really well!
I think some additional sounds (besides the admittedly groovy ending music) would go a long way to make the game feel slightly more energetic, and I think you could quite easily go further in mixing things up and playing on the players' expectations. Other than that though this is a great project! Well done!
I really liked the fake desktop UI style, and the selection of minigames were also pretty nice. I also liked the twist you put on the fishing minigame
Definitely a lot of charm here, it reminds me of some old Flash projects which is always a safe style for SBIG Jam. Lack of audio is definitely a downside, though. I couldn't be bothered to actually finish any of the tasks; after playing around a bit I realized it was going to be super tedious and I'm not sure there will even be a payoff. Each of the games was good for a quick laugh, though.
This game was definitely charming. I liked the MS paint graphics. Great job fitting in so many minigames. My favourite one was definitely Honey Clicker, because of my monkey brain.
Reminds me of those weird "windows desktop" flash games i played when i was 9, very good👍