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A jam submission

Dodge BoxView game page

don't get smashed!
Submitted by Aurmor Games (@abm_dev) — 5 hours, 55 minutes before the deadline
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Dodge Box's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#552.3042.375
Theme#572.9713.063
Gameplay#642.2432.313
Overall#642.3652.438
Aesthetics#731.9402.000

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

If you posted a link to your game on twitter paste it here so we can retweet it!
https://twitter.com/AurmorG/status/1394247275292024840

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Comments

Submitted(+1)

I agree with previous comments, the perspective makes it very hard to play. Also the jump is a little bit bugged, you can get stuck to the edge of the blue platforms.

Submitted(+1)

It's really hard to get the 3d perspective, I'm not sure if the ball is going to hit me or not. Very hard to undestand that, it needs some visual indicator. Also, I thought the blue platforms were meant for climbing further up the level like in doodle jump. But the camera didn't move, so not sure if we could go further up or not.

Submitted(+1)

I love the idea, but it's a bit hard to see depth with a static camera. Maybe 3rd person camera controls could help? Great try though!

Submitted(+1)

Good idea, but sometimes it's getting hard to understand the depth.

Submitted(+1)

I like this idea; the more chaotic, physics-based form of dodging that you implemented is very fun and unique. However, it was hard for me to tell the depth of objects, which meant I kept thinking I was about to catch a yellow cylinder, but I was actually far behind it. The lack of sound effects also stood out to me, although the background music contributed nicely. Overall, it's a pretty competent game!

Could I potentially have a rate on my game as well?

Submitted(+1)

Nice concept. At first I thought that platforms were there to jump over and go up the level, but it's interesting use them to hide. Maybe you could add a learderboard button on main menu.

May you rate my game too?

Submitted(+1)

I liked having the platforms to hide under, but I wish there was a texture on the walls to help gauge depth a little better. Also you can escape the level if you move into one of the near corners and then you can't get back :P

Developer

Thank you for playing and your feedback! I will definitely fix these issues!

Submitted(+1)

Nice Game! :D

Submitted

Nice Game! :D

Submitted(+1)

Good job!