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A jam submission

The Bad, The Bullet and The BottlesView game page

You are the bullet, go through stuff!
Submitted by Fodi, Teebor9 — 5 minutes, 4 seconds before the deadline
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The Bad, The Bullet and The Bottles's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#94.0504.050
Aesthetics#103.7003.700
Overall#133.5503.550
Gameplay#153.3003.300
Sound#163.1503.150

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great browser game! Fantastic quality and some very slick design. Love the Western theme and the music fits really well with the laid back controls. Nice laid out map with some interesting use of height obstacles and humans. Shooting the hats off was a great tough! Very moreish and after a couple tries I got to a respectable score of 980! It’s hard to find any faults with such a compact and well designed little game like this, but I do have to admit the grey sky looked a little out of place. Regardless, great mgame and a strong contender!

-V

Developer

Oh, you are too kind! :) Thanks for the review and taking the time to play the game, 980 indeed very respectable! I'll fix the grey sky in the next update, I promise ;)

Submitted(+1)

Love the idea and the cowboy theme! Almost got everything on the level but alas, my victory was swiped away from me at the last moment :P. 

One wish is that I had finer control of the rotation of the bullet, had to retry a few times on the same object as tapping the left and right keys both went too far and I wiggled past it.

Developer(+1)

Thanks for playing mrkos! You are spot on with the control issue, we're planning on adding some smaller levels with fewer objects in the beginning and the ability to upgrade bullet specs (speed, steering, number of ricochets) between levels,  so more difficult levels (with more stuff in corners for example) can be overcome with better "bullet handling" :)

Submitted

I love that idea! The game has great potential if the level design is harmonious with the control scheme, could produce some exciting strategies.

Submitted(+1)

Good work! I second a few of the other suggestions here, like some sort of speeding up after some time and a ricochet counter. I actually thought the ricochet was an ability so eventually I tried to use it to reach a few hard bottles and coins. But then I died. :D

The atmosphere is solid! Nice job. :D

Developer

Thanks for trying our game, Robin! A ricochet counter is #1 on my todo list :)

Submitted

Great game, love the ambience, sound, congratz! One idea maybe to increase the bullet speed after some time :D

Developer

Thanks, André! That is a fine idea! We've planned some upgrades (more ricochets, variable speed, faster turning) but didn't have time to implement it in the end but I'll probably give it a few more days after the jam and finish those.

Submitted

Really cool idea! Got a bit dizzy from steering the bullet around so much tho haha

Developer

Thanks! Totally understandable, I tried to do some camera lerping during turns but there's work to be done in that department (as well).

Submitted

The Bottles, The Bottles and The Bottles

Developer

:D now I kinda wish I came up with that title!

Submitted

Brilliant idea.

Developer

Thanks! I could've used some more time to make it a little less rough, but that's just the way it goes :) I'm learning time management jam by jam...