Really nice! I like the low poly aesthetics.
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Nut Defender's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #27 | 3.310 | 3.310 |
Theme | #28 | 3.833 | 3.833 |
Overall | #28 | 3.464 | 3.464 |
Aesthetics | #30 | 3.714 | 3.714 |
Gameplay | #57 | 3.000 | 3.000 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Loving the low poly aesthetic , and it fits the theme amazingly well. Also just really fun and easy to play.
Played on stream here: https://www.twitch.tv/asfunasfun
Really solid gameplay and controls. I enjoy how snappy the squirrel movement was. Enemies were charming and the audio was nice. The textureless low-poly look is nice as well.
Good job!
The models and animations are really nice. Quality sound effects and the scream at the end got me. Good job overall!
good work on the animations and aesthetics of the game. Gameplay was also fun and easy to understand.
appreciate the doom scream when you fail lol! super simple but addicting still, fun!
If this wins, I will be disappointed in all of humanity. honestly, I can't say a single good word in the direction of this game
Haha, this feels oddly familiar! 🐿
I scored 68, it's solid and fun to play, but perhaps it could be more difficult a bit faster. :D I really like the animations! Good work!
Hello! It is a very fun game and the music seems very successful. My highest score was 56!
Wow this game just flows so nicely, very simple but it really makes it easy and pleasing to play! The visuals are very impressive as well great job :D
Really liked the graphics, low poly rocks. Got to 110, game over is kinda spooky tho.
But it's getting harder later in the game with this perspective, not sure which one is closer. Maybe it's the problem with crow or butterfly, cause they are flying.
Counterclockwise and clockwise would work well on mobile.
Nice 3D model style! The sounds were good, but would have loved to hear other sound effects as well such as when you stop and animal. Maybe instead of the animals disappearing they turn around and run away or something. I'd also recommend "lerping" the squirrel position instead of snapping to the new location.
Nice work!
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