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A jam submission

Guns&slimeView game page

game, where you must absorb bullets, to prevent hitting the target
Submitted by pro100roman100 (@Pro100roman1000) — 23 hours, 45 minutes before the deadline
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Guns&slime's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#243.5713.571
Overall#343.0713.071
Gameplay#352.9292.929
Aesthetics#443.0003.000
Sound#482.7862.786

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great entry, had a lot of fun playing it.

Submitted

Reminds me a bit of Mr. President. Fun game.

Submitted

This is a really cool game! I love the progression as it gets harder, adding more shooters and more targets! I think if you implemented some powerups which could make the slime jump faster or some sort of temporary shield around the targets, this could be a very addicting mobile game! Well done, especially for your first jam! 😄

Developer

Thanks for feedback!

Pleasant game. With simple controls and a straightforward objective. Love it!

Submitted

Pretty neat animations! Gameplay is addictive :)

Submitted

+: kinda addictive, textures

-: slime doesnt absorb bullets when not moving

(i know its probably intentional but still)

Submitted

Great job on your first jam! The game does start a bit slow but otherwise is solid.


-Submitted LEGIONS and Xenon- (Itch doesn't show both)

Submitted

That is so much fun though! I found the best strategy to get the best score: just protect one target and don't mind about other ones; Using it I managed to get first place, he-he)

Developer(+1)

Nice, but while developing I find better stategy *censored*

Submitted

I agree with RadioMan, overall a fun game, but the difficulty ramps just a bit too slow. I enjoyed it though

Developer

Thank you for feedback!, I think about this, but I have no time because of work

Submitted(+1)

I really like the idea, and the way the targets work: the way the enemies shoot at a fixed predictable point, is a cool concept. My main critique is that its too slow, id ramp up the difficulty, especially earlier so it doesn't take as long to get rolling.