Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

DepresscapeView game page

A survival Speedrunner
Submitted by Mujnu — 2 hours, 13 minutes before the deadline
Add to collection

Play Great Game

Depresscape's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#203.7503.750
Sound#393.0003.000
Overall#413.0633.063
Theme#582.9172.917
Gameplay#682.5832.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I found the game very beautiful, and the sounds as well. Congratulations on the excellent work!

Submitted

I was able to knock down the three lights on the ceiling but it still made the last hand on the right wall active.  Is there a 4th light I need to knock down?

Submitted

I really like the style! Has a few glitches, but overall a fun concept to try and trigger the hands to beat them!

Developer(+1)

Thanks a lot !

Submitted

it's a little frustrating but still good

Submitted

fun, but having to restart at the very beginning sucks

Submitted

it’s a good game, tho restarting from the very start is slightly frustrating

Submitted

Had all the issues other mentioned but could be fun game.

Platforming part seems basic and could be improved if you implemented input buffering and coyote time

Submitted (1 edit)

I agree with Alimen, but i would also want to add that at least in my monitor the resolution of the game was bugged, here is a screenshot

I have a 4k monitor

Developer

oh crap, I need to fix the res now

Very sorry guys

Submitted

I like the concept, and I think it would come out great with a bit more polish!

Here's some of my feedback:
Getting into the game is kind of hard, and it took me a few minutes to understand what I needed to do. It isn't immediately obvious that you need to defeat all of the hands before being able to continue to the next level, especially because in your description you say that the player should avoid the yellow lights! There could be some visual indication if the player can move on, such as a lock on the door or the door not being visible until the player can get through. I got to the door a couple of times and was confused when I couldn't move on.
Also it might be a good idea to have some sound effect and a brief pause when loading the next level. The first time I went through, since I wasn't sure if I could enter the door or not, I immediately fell to my death in the second level because my inputs carried over from the previous level.
I think it's not good that the game kicks you back to the first level if you lose. It makes getting back to the harder levels, on which you will lose a lot more, more frustrating than necessary.

The game looks great and the music choice is good. Hope you continue working on this, keep up the good work!

Developer(+1)

oh very sorry for the bugs

I will continue work on this game post jam and am planning on increasing its scope.

This feedback is very valuable.... 

Thanks a lot for playing the game, and sorry for the bugs, I joined the jam a day late so the game is pretty crappy....