Play game
Billy in tentacles land's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #43 | 4.100 | 4.100 |
Story | #190 | 2.500 | 2.500 |
Enjoyment (Best Game) | #199 | 2.800 | 2.800 |
Horror | #225 | 2.500 | 2.500 |
Sound Design | #258 | 2.500 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I liked the art sprites and the thought put into designing the player character's movement. The design overall shows great potential for a broader project, like an adventure game.
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Comments
Art and sounds are cool but the elevator after the first recharge area moved too soon and soft locked me :(
Ahh Nice one! Funny mechanics to blind tentacles))
Graphics and character IK are really good and I like the puzzle mechanics. This is a great entry and its a shame you didn’t add some more screenshots…
Thank you for your nice comment, we totally forgot the screen shot it’s true I’ll arrange it
is that a bone rigged sprite you have for a main character? if you have any references on building one or rigging it up please share :)
Yes this is a rigged sprite you can find it on the Brackeys chain the video is old but is still valid :)
I would recommend you to put a tutorial inside your game because that was not that obvious and I had to reread your gamepage. The animated backgrounds look great, but the movement animation was not that good. It looks like a good start and I think it might be better if you work on it later.
Thank you for the feedback. This is a first for us in terms of 2D animation. We will strive to improve on this aspect. As for the controls, it was initially planned but we ran out of time. :)
It was a little slow but really fun to figure and beat, I love the art as well.
Splendid and gross. A bit difficult to stun the walking monster, so these passages were a bit difficult. But nice stressful music !
I like the art style! I would speed up the movement and animations, but I think this is going in a strong direction!
Thanks for your feedback :)
Beautiful looking game :) Love how the movement and arm feels physics based!
Glad to see it, thanks for the feedback :)
really cool! wish there was a "back to checkpoint" button or something if you get softlocked
Yes, we still need to make improvements so that the player can die/return to the checkpoint in all situations. Thanks for the feedback :)