Augh I have no hands! :) Fun! Atmospheric! Retro! Nice game! (Back in the day those hands would have looked like some really amazing graphics...)
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Hypnorynth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #5 | 4.586 | 4.586 |
Sound Design | #7 | 4.172 | 4.172 |
Enjoyment (Best Game) | #26 | 3.828 | 3.828 |
Horror | #68 | 3.345 | 3.345 |
Story | #85 | 3.207 | 3.207 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great lo-poly horror title reminiscent of 90s console graphics. Maze games can be a dime a dozen, but this game has plenty of unusual characters with interesting hand-drawn sprites and some light puzzles to keep the game fresh. The atmosphere and tone is an absolute gem and I would love to see more worldbuilding like this!
Comments
The dialogue in this game goes so hard! I've never had a game tell me I don't have hands! The atmosphere is also really good!
This was so good, loved the art style in general but the HandSome fella is my favourite. Although the merchant is a close second. I kinda wish I could have had more time to explore and just look at the characters, but then again the game would feel less tense, so it'd probably be less satisfying to beat it. The eye appearing whenever the nightmare spotted you was clever, I understood right away what was happening!
The music really helped with the dream like feel, just think it could have done with being a little bit less repetitive?
Really loved the FPS hands, super well done style. The monster was really fast and had my heart beating HARD. Really enjoyed everything, great stuff!!
i like the aesthetics a lot! the creature designs are great and i got a good laugh over the hand one. the turn speed is a little frustrating, and the constant tp'ing back too, but it was still fun. great job!
I don't know why, but I like those hands. Although i'm not a fan of maze, but nice work!
The sound and visuals are wonderful, especially the designs of the creatures and the contrast of the green maze vs the eerie red/violet sky. And the realistic hand and wrench add to the surrealness in a good way.
My main criticism is that the monster TPing the player back to the start got more frustrating than scary, I think. I was enjoying walking around the world and it felt like an interruption of that
Very fun to play, Love the atmosphere and sound design, Real big fan of the old school mystery vibes. I think I would have liked mouse-look but not including it surely helps the slow pace of the game, good job, Very fun game.
Very atmospheric and enjoyable visual design. Fascinating themes turned into the gameplay and very unnerving experience altogether. I was actually relieved the controls prevented mouselook, it was appropriate for the design overall. Great work!
Me when I'm being pursued by an entity and I don't have hands:
:(
Me when I meet a "hand"some stranger:
:)
The atmosphere is really, really cool. So many great stylistic choices; I loved the visuals, the sound, the writing, all of it. Impressive stuff.
I love the music!! And the atmosphere. I couldn't find third skull, so I don't got to trade with the merchant x( I like how you basically told where to go by the entity following you. And also I like that I have time to realize I'm going the wrong way.
I was laughing hard at hand-some stranger
Great job! I enjoyed playing it so much!
I really loved this game. I really loved the aesthetic and man the music in this game was great. I also shouldn't have gone out of the maze, it wasn't a good idea.
I loved the atmosphere! Receiving the hands felt great, what a nice touch. I liked all the little easter eggs too! One thing I'd suggest is maybe resetting the entity's position, or randomizing it, after it catches you, as it might get a bit much to try to navigate the same area with it never leaving.
Really loved this game. The aesthetics were amazing. The super retro visuals + pink sky and man the audio (oh my god the ambiant track is so good.) I have no idea how I found the exit (one of the exits maybe?), I just sorta kept moving and wound up outside the maze lmao. Loved being handless, was very freeing of responsibility. Amazing game, you should be super proud tbh.
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