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Gubblebock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #55 | 3.520 | 3.520 |
Sound Design | #96 | 3.320 | 3.320 |
Enjoyment (Best Game) | #172 | 2.960 | 2.960 |
Horror | #224 | 2.520 | 2.520 |
Aesthetics | #238 | 3.000 | 3.000 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It would have been so easy for you to just use a bunch of default assets from rpg maker and call it a day but I'm really glad to see you using completely custom assets so huge props for that. Enjoyed the storyline as well
thank you! Yeah I like to practice my 2D sprites more so that I can hopefully improve it. And I am happy you enjoyed the story :)
I dig the MS Paint style art! Looks cool! Nice stuff!
Thankies! Glad it looks good
Nice cartoonish style, and as a fan of Omori I like the plot. This game really looks like you invested your soul and a lot of work in it.
But vfx on every click is a little bit overloading tho. And restart from the very beginning after being beaten by the Witch can be demoralizing
Hey thanks for your feedback! Glad you enjoyed the plot.
I'll take a look at a autosave option before the witch and do you mean with vfx the huge amount of projectiles during the fight?
Thanks in advance!
Risa
Autosave would be nice!
No, not during the combat: when I click to go anywhere there is a visual effect (some white squares erupting from where I clicked)
P.S. I click a lot when i move in games so may be that's why this feature is a little bit overloading for me
Ahh got ya that's the mobile controls forgot to turn that off. Thanks for the heads up!