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R-Works

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A member registered Jun 20, 2021 · View creator page →

Creator of

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Seen it, thank you very much for playing!

that was a lot of fun, had some good laughs. Well done. 

Thank you! 

Very creepy, great atmosphere giving me those blaire witch vibes. Sound design was also very effective. Even though it wasn't too clear what I was supposed to do.

Very unique game concept. Also love that demonic fluff ball.

Thank you for your kind words!

Enjoyed that, nice artstyle, the card battle system is a great idea. A tutorial of some kind and a save system would be nice though.

Well done! Enjoyed that, nice battery mechanic and very creepy had chills when I ran out of batteries.

Hey thanks for breaking the game for that! I'll take a look at it after the voting period :)

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Pretty art style, creeped me out a lot. Just got stuck a few times that I weren't able to move and had to restart the game which is too bad. Beside that though well done!

That was adorable, and a good story! Enjoyed that.

Nice 2d to 3d switching mechanic, I enjoyed the story and fourth wall breaking.

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Fun game, took a while to learn how to properly move the hand, I also liked the music! Very catchy.

Yessss! Thanks you!! Glad you liked the game :D

Thank you! ^^

That was a great game, damn face got me though xD. The combination of tetris and the fnaf/welcome to the game-like style was very cool.

Big fan of the game's graphics style and exploring the mansion was creepy.

cute game had a bit of trouble with the hitboxes of the ghosts. 

That was very creepy. Atmosphere was executed very well. Those cutscenes looked cool too. Got used to the pixelated art quicker then expected.

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Cute game. Really liked the core mechanic. Liked the music. Well done

The general feel, atmosphere and aesthetic of the game was impressive.

I was a little lost but nice way of storytelling.

Played this before the deadline. Nice job

Nice, fun game. Good art. 

Loved that! Probably one of my favourites this jam well done.

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Haven't seen any meta horror games on the jam yet so props for that. I had to look through the comments to understand that the error was intentional though. But enjoyed it and a unique concept for sure overall well done.

Liked the art style, but got a bit lost until I found out I had to follow the dead trees/

Oooh lovely art and that was a clever mechanic! Enjoyed it :)

Thank you! Glad to have suprised you with that :)

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Hey thank you! And yeah your right I didn't really have the time to finetune the boss fight as much(the bullets do damage but I didn't have the time to animate a hurt animation or a hp bar of some kind. And I probably should have mentioned what the player needs to interact with to hurt the witch)

I like the art style seems like you designed quite a world up. Also it got a creepy atmosphere and the flashlight was well done! I liked the way you told the story , I think environmental storytelling might fit this style well. I did get a bit lost at some points though.

Thank you for the feedback!

Intriguing that was a terrifying atmosphere. Also another unique concept, well done. 

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Hey thanks for the constructive feedback! I'll take a look at it for a potential future full release. 

Thank you! This is probably my first actual completed project I would say(even if it is more of a demo), other ones were more like short try-outs.

Thank you! Glad you enjoyed it :)

That creeped me out a lot. I liked the escape room concept.

Thank you I am glad you liked it!

Bit too hard for me. But good idea.

Thank you! Happy to hear was pretty proud of that mechanic idea ^^

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That was hilarious. Lots of fun.