Play game
Cybercrisis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #176 | 2.623 | 2.833 |
Enjoyment (Best Game) | #239 | 2.623 | 2.833 |
Aesthetics | #242 | 3.086 | 3.333 |
Horror | #251 | 2.315 | 2.500 |
Sound Design | #341 | 2.006 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Yes
Which engine did you use to create this game?
Godot
Leave a comment
Log in with itch.io to leave a comment.
Comments
A very nice isometric strategic game. Nice combat mechanics. Does it not have a healing mechanic yet or I missed something? Solid system.
The game looks great and plays well! The timing-based combat was a really good addition. There are a few rough patches, like the lack of a death screen or ending, and an in-game tutorial would be a nice . I really enjoyed it, and with some work, it could absolutely become a fully fledged game.
The basic idea is really promising, specially how the attacking system adds a timing element to a turn-based game, but it feels rough at the moment. I mean, there isn't a game over screen, the game just closes. With some post-jam work it could be turned into a nice small indie game and maybe even be sold on Steam for a small price.
Very nice looking game, I liked the attacking system where you can either get a sure hit or try your luck at getting a perfect hit.
Felt like a really tough game if you cant consistently land perfect hits :P
Nice job :)
I really like your sprites, and the cyberpunk universe is really well felt. The fact that it's turn-by-turn is really cool, but I didn't manage to heal myself, so I couldn't go any further than the second screen.
I liked the visual of the game and the gameplay! Cool