Really loved the style and the mechanics, it paired perfectly. Gave me classic arcade game vibes but with way more scary horror!
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Terminal Veil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #36 | 4.250 | 4.250 |
Story | #47 | 3.500 | 3.500 |
Enjoyment (Best Game) | #53 | 3.625 | 3.625 |
Sound Design | #96 | 3.375 | 3.375 |
Horror | #117 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you allow SCREAM ZONE to promote your game via social media?
Which engine did you use to create this game?
Godot
Comments
This is a small but artful game with a unique biopunk style and an intriguing story set in space. I appreciated the elegant storytelling, which left room for thought, and the atmospheric music, though it was subtle. While gameplay could use more variety, it effectively serves the narrative. Thank you for this captivating experience!
Really cool. Reminded me of an amusement park ghost train where you get to shoot stuff. Not too difficult either which is good.
visually I loved it, plus this kind of game reminds me of classics like ‘The house of the dead’ that I love, the only negative thing to note is that I shot where the enemy was and I was killed by shooting at a wall (I imagine it has to do with the collisions) and this was repeated several times, I hope it only happened to me
Liked the aesthetics of the game. Reminds me of ps1 games era!
Interesting mechanic as well of being on rail and just shooting, like those sega shooter games!
Good job!
i really loved this one! regularly added new elements, the story bits in between were great and even with such few elements you managed to make every level feel distinct using the pacing and placement of entities. the post processing on the whole thing was also really cool looking and very much fit the theme. something about the story and look of the 3d reminded me of very early ps2 horror games and horror adjacent titles like devil may cry. i think this might be my favorite ones i've played so far in the jam, really great job!
ME TOO! and then i got reports from people saying it was getting marked as a virus cause windows is junk! i was like 'oh yuh know there's no reason i can't just put the pck file inside the exe' but apparently it's a known issue with godot (not sure if that's what you used here) that that sometimes gets flagged. either way though good luck!
Good job, I wish their was a visual indicator to help players know when to shoot though.
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