The menus/UI is better than many games you pay for. Top tier stuff. The controls were bad. It's weird to have some shooting on a letter key while another type of shooting is on space bar. Also, I hit C on accident often. C should also close that menu. I don't have enough hands to use the left and right side of the keyboard while using the mouse to close the shop menu!
It's a solid concept, but I think it'd really benefit from gamepad support with a d-pad and separate fire and jump buttons, and with a sprite that showed what direction you were facing.
But I dig the aesthetic and I think there's promise there.
Up jumps, left and right move the character, then the space bar fires a shot left or right depending on which way you're 'facing' (in other words the last direction you were traveling). You're trying to keep the triangles and blades from hitting any of the nuclear stuff.
Comments
The graphic is pop and cute,
The game is really fun.
:)
Thanks so much I really appreciate
Definitely a stylish game, and interesting usage of the theme.
I think you really need to turn down the death/explosion sound, as it's incredibly loud compared to the other sounds in the game.
Thanks alot I appreciate and I'll do something to improve the sound and music
Very good-looking and fun! Controls were strange...
Any advice on how i can improve them i would really appreciate
Honestly? Better controls!
Okay thanks ill see what i can to most people are saying that about the controls thanks
The game looks so polished I really enjoyed playing this! Would help if you could drop some ratings on my game as well :3
The menus/UI is better than many games you pay for. Top tier stuff. The controls were bad. It's weird to have some shooting on a letter key while another type of shooting is on space bar. Also, I hit C on accident often. C should also close that menu. I don't have enough hands to use the left and right side of the keyboard while using the mouse to close the shop menu!
Okay thanks for the feedback will make improvements
pretty neat and cool take on the theme
It's a solid concept, but I think it'd really benefit from gamepad support with a d-pad and separate fire and jump buttons, and with a sprite that showed what direction you were facing.
But I dig the aesthetic and I think there's promise there.
Okay thanks will definitely add game pad support
Couldn't figure this out, sorry.
Up jumps, left and right move the character, then the space bar fires a shot left or right depending on which way you're 'facing' (in other words the last direction you were traveling). You're trying to keep the triangles and blades from hitting any of the nuclear stuff.
Very intresting take on the theme. Simple yet compelling gameplay.