Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Jingles AdventureView game page

Rough outline of my game so far. check it out!
Submitted by budzskl — 17 hours, 24 minutes before the deadline
Rated by 7 people so far
Add to collection

Play game

Jingles Adventure's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Solid premise and foundation you've got here.  Keep making games :D

Submitted

The concept is sick I wouldn't have ever though of something like this. Like the previous comments said I agree the controls are a bit awkward but once you get the hang of it the concept is a lot of fun! I had an issue where I was almost in between x y coordinates for interactions  and needed to time jumps of my ice spells to be able to land. had a surprising amount of fun and loved the concept genuinely!

Submitted

It's a fun concept, specially when you have to switch on the fly between modes. The controls are very awkward though, is complex enough to benefit of using both hands to play it (movement left hand and skills right one). The other problem was the resolution, but it seems you're already aware of that. 

Still, i liked it, its fun and I made it to to the snowman

Submitted

This felt really good and was a great iteration on the theme! Great idea for the mechanic switching. The only negative feedback I have was the controls made it a little challenging to toggle between quickly. But it definitely wasn't a huge impact to the experience.

Submitted(+1)

This is really cool. I'm a big enjoyer of difficult platforming, although one of the hardest parts is not being able to modify the awkward control scheme. It's still fun and worth it to learn it. I got to the snowman boss, and I'm not sure if there is anything after that. I don't think so.

I also noticed there are collectibles really high up above your head. I couldn't figure out if it was possible to get up there.

The main thing: I'm assuming that you developed this on a high resolution screen and you don't realize that it's not scaling down for people who have smaller screens (like 1080p max). So we have to carefully zoom in as far as we can and even then we only see portion of the screen.

Good obstacle design though.

Developer

Thanks for the feedback! Changing the control scheme and the camera issue were both something I was not aware of, so I'll look into fixing both of those post-jam. Sorry about the poor experience! 

Submitted

The scaling thing is unfortunate but I definitely enjoyed the platform obstacles.

Submitted(+1)

Some of the platforming was super tough for my old fingers, but this was pretty fun

Developer

Thanks! I'll try to implement an option to change controls post-jam.