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A jam submission

DestinationView game page

Submitted by Tr33ntix, avoide — 11 hours, 38 minutes before the deadline
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Destination's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#573.1673.167
Sound#672.6672.667
Overall#872.6882.688
Theme#932.8332.833
Gameplay#1302.0832.083

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

The character controller is smooth and I could see the vision however once it came to hopping across to the objects I was struggling to get across.

Submitted(+1)

well.. i learned how to actually run a program on linux.. so thanks for that! :D

Developer

No problem, what about the game itself? :) 

Submitted (1 edit) (+1)

I see it got really high rating so im sure it must be good.. for me though i found it quite disorientating and struggled with the control :/ I like the idea behind it, visuals and gameplay wise.. getting things balanced is always a challenge with the time constraint

Submitted(+1)

Appreciate the atmospheric qualities of the game, including the impressive sound design and cool lighting. However, I couldn't quite enjoy the falling simulator... lol i was struggling just to make the first jump and ultimately gave up after a handful of tries. I can see the potential for others who enjoy this genre to appreciate the overall experience tho. It's just not my cup of tea personally.

Developer

Thanks for the comment!

Submitted(+1)

The atmosphere in this is incredible, very eerie and dream-like. I enjoyed this a lot!

Developer

Thanks 

How to bhop?

Developer

press space

Developer(+1)

i liked this game a lot

Developer(+1)

Huge thanks for speedrunning my game, u finished it just as I thought

Submitted

I like the eerie atmosphere that the game has. The controls seem pretty inconsistent, I just couldn't get around them. Especially when walking on slopes or jumping. Great game though, I had fun!

Developer (1 edit) (+1)

Thanks for the comment! 

Submitted

loved the ambiance, felt super creepy/intriguing and the art direction really helped sell it. i think the controls could have used a bit more polish - coyote time and a little bit more air control. but maybe its just skill issue x0

Developer

I used movement from source engine games, maybe it makes game harder 🥲

Submitted(+1)

yeah I figured with the bhop. It makes sense that I was so bad, I've never played a source platform map x)
But it's just a small detail for me I still really appreciated it !