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Space Invadress's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #7 | 3.786 | 3.786 |
Overall | #14 | 3.232 | 3.232 |
Aesthetics | #18 | 3.500 | 3.500 |
Sound | #21 | 2.929 | 2.929 |
Gameplay | #32 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really dynamic and great concept! Love it
Interesting concept and cool design. I had a sweet time playing this one. GG
Nice!! Once I figured out how play everything just clicked, I think making sure ur inventory is organize is cool
Really cool idea! I could see this being really fun with more time put into it, but it felt a bit short. I like the aesthetic, too
Wow nice concept! Joins adventure and puzzle game, i would love to see more levels of this.
Maybe I’ll update it after the jam. The level in this game was rushed out as quickly as possible because I was running out of time. Originally there were supposed to be three levels, each with their own visual theme and everything, but that was unfortunately cut in the end.
Amazing music. I feed kind of bad to attack the pacifistic robots. The teleporting mechanics is a nice idea, but got me a bit confused at times.
Yeah, I originally planned to add an animation to the camera when the player teleports (rather than move it to the new location instantly), but that’s just one of the things that got cut due to the short development time. :(
This is soooooo Fun,
This game is dope! I thought it was a hotline miami rip off but no :D
To be fair, it was a huge influence, lol.
The teleporting mechanic is actually really cool, and so is the tetris inventory management!
I wish I had the time to design a proper level that makes some good use of those mechanics, lol. Thanks for the feedback, haha. ^^
Really like the artstyle and the idea of having inventory management be the main gameplay mechanic is really cool... well done!