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Asteroid Scavenger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #1 | 3.917 | 3.917 |
Overall | #2 | 3.875 | 3.875 |
Aesthetics | #3 | 4.250 | 4.250 |
Gameplay | #6 | 3.917 | 3.917 |
Theme | #13 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved the game and the controls
Nice feeling. It's really easy to control the player.
Great game! The idea, graphics and level design all feels great. Awesome job!
There's a lot to love here, the asthetic of this game is great, there is some really good juice, movement attacking and dodging feels really nice. I also really like the space invaders references. Nice stuff!
You are the first person to notice, even my friend didn't say anything about the reference!
Wow, what a well polished game in such a short time. Soundtrack rocks. While I like the dash, I think I'd prefer strafing. But the less controls the better. Good variety of enemies as well, and different strategies to defeat each one - I like it.
Thanks, the "dash" is actually a "dodge" and makes you temporarily invulnerable and increases acceleration (speed you can change direction) but I can see now I didn't do enough to convey to the player that's what it does! Lol.
It's a just a personal preference of mine. The dodging is actually pretty clear. But for example for turrets Id like to strafe. But I "worked around" the issue by just flying towards and aiming at turrets. I would zoom past them and kill them. Good enough for me.
The dodge mecanic is owesome :D You've got a really well designed game. I love how clear what to do and how to do it is. The upgrades keep comming. This is great
I really appreciate that the game makes it clear where to go. The dodge mechanic is also really fun, though I think the dodge meter should somehow be visible on the player model itself, rather than only on the edge of the screen.
Thanks, an indicator on the player is a good idea I didn't think of, otherwise you have to look away from the player if nothing on the player indicates it.
This game has a really nice flow.
Thank for including me <3
Omg this is amazing. Super fun and well polished!
This was one of the best games I played! Good job!
Oh my god this is extremely polished for the time we had, really good job!! I loved the gameplay and controlls felt super satisfying in general. Graphics were amazing too!
Thank you, the graphics were actually all made with SVGs which is a newer feature in Godot and makes them infinitely resizable. This was part of a challenge for myself to make all the art using Inkscape.
INSANELY GOOD. If this doesn't win the jam I will be shocked
:O Wow thanks, but I wouldn't be so gung ho there are plenty of other games. I'll be sure to check out your game when I regain my mental energy after my poor sleep schedule.