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A jam submission

Toxic FlowView game page

SPEED JAM #8
Submitted by Dripgamesstudio — 23 hours, 53 minutes before the deadline
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Toxic Flow's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#133.7863.786
Theme#133.5713.571
Overall#143.3393.339
Sound#202.9292.929
Gameplay#293.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Nice game!

Submitted

I liked the game; it's simple, has moderate difficulty, and is fun. Even though I couldn't finish it because I'm not very good at it, I enjoyed it a lot!

Submitted

Run Ratty run! Really fast paced sink or swim style of game, I like it but it might be a good idea to give players a bit more breathing room at the beginning to get a feel for the jumping, speed, and dash, I think you could fix that pretty easily by making the slime take a second longer to get up to where the rat is. Really fun!

Developer(+1)

Thanks for the critique! I think my decision regarding the slime's speed was a little biased by how many times I played the game over the weekend, haha. I will keep that in mind in the future!

Submitted

I do not know why, but my control just freezes, and I can not run to the side, but an interesting idea and a set of mechanics, passed as best I could)

Developer(+1)

Sorry for that, a friend of mine also had that bug but i can seem to reproduce it in engine wich makes it pretty hard to solved i hope you still managed to enjoy !

Submitted (1 edit) (+1)

Good entry! I dare say that the missing cooldown on the dash wasn't intended (?), but it was fun until the FPS drops. I also encountered random FPS drops in the web version of my game (note I'm not using Godot), and I just dealt with it by drastically reducing the particle count for the web version only. It is what it is.

Developer

Thank you very much! 

It was indeed intended. As for the FPS, you made me realize that I was spawning particles from the entire goop instead of having the rect move with the player, which is probably why it was so laggy. It seems obvious now, but for some reason, during the jam, it didn't even cross my mind. :D haha

Submitted

It's very easy to miss stuff in a 3 day jam, it's a ridiculously short period for a game!

Submitted(+1)

 A nice challenge! Especially good for a first jam! Great art and a cool concept

 I was only able to beat the first level, for some reason (probably because my computer isn't very strong), It started laggin quite a lot after that, but the parts I did play were fun! I liked being able to go mach 5 as a dashing rat. My one little critique would be, in the tutorial area I dont think you needed to add the text saying the goop on the floor slows you down. The game already does a good job explaining that to the player without text, so let your game do the talking! 

Good stuff!

Developer (1 edit)

Thank you very much for the critique i did notice that the frames drop quite at lot a some point i dont think it us your computer but i sadly noticed the bug only after submiting ! Glad you had fun !

Submitted(+1)

aesthetics very nice

(+1)

Nice little game to speedrun it get addictive ahah

Submitted(+1)

Simple but enjoyable!

Submitted(+1)

Fun and pretty hard! nice job!